Cities: Skylines

Cities: Skylines

Alstom Citadis 302 tram
52 comentarios
CC22A 25 ENE 2023 a las 22:32 
Is this supported for "reversible Tram AI"?
Erke 24 MAY 2022 a las 15:04 
Hello,
Does this support "Reversible Tram AI" by any chance?
Meaning headlights, rear lights and destination boards automatically adjust when tram is reversed.
If not, would you consider adding support for it, since the real-life Alstom Citadis is reversible?
mjm92150 29 MAY 2017 a las 22:09 
Hi,

Is it possible to get 7 cars included the top and the end like in the French one in Paris in the line T3 ?

Thanks you very much for your nice job and to share it.
Amazing Mr. X 22 MAY 2017 a las 13:20 
I absolutely love these! I just wish they had illuminated windows for afterdark like my MOM metros and the new DLC monorail trains. Then they'd be perfect! :D:
AleX_BY  [autor] 16 DIC 2016 a las 7:44 
@mkr2kx, thank you! :) You can use Advanced Vehicle Options (AVO) for disabling spawning default trams (and other transport), or IPT for choose trams types on your lines. I recommend both. :D
mkr2kx 16 DIC 2016 a las 1:02 
Do you know if there is a way to stop the normal trams from spawning? Only something like 1 in 4 of my trams are your Alstom, the rest are the ugly normal in-game trams. Same goes for my metro and mainline trains.
The mod is great, though. They look awesome snaking their way through my city!
AleX_BY  [autor] 8 ABR 2016 a las 12:39 
@Sebpowered, not at all, good luck with this! :)
Sebulba (ExcelS) 8 ABR 2016 a las 11:17 
No, I have never used or done anything like this. But I'd like to learn though! :D

I'm gonna read the link you posted and see if I can learn how to. Thanks a mill! :)
AleX_BY  [autor] 3 ABR 2016 a las 6:08 
Hi Sebpowered!
Thanks :)

Yep of course, all you need is .fbx model of your tram with textures. Are you used asset (building) editor before? Well, in any case I recommend you start with import simple bus or tramcar without trailers.
If you need, you can find general info about Asset Editor in wiki:
http://www.skylineswiki.com/Asset_Editor

What about multisections trams - you need to add invisible wheels to each sections (I put it under articulation assembly). For making invisible wheels you can use alpha-texture (***_a.png).

So just try and if you will have questions - I'll glad to help you!
Sebulba (ExcelS) 3 ABR 2016 a las 5:59 
Hi AleX_BY
I love your work!

I'm looking to make my own design for a tram. I'd like to use your tram as a template. But I have never used veichle editior before. Could you guide me, or point me in the right direction so I also can make a great tram?
mofenu 10 MAR 2016 a las 14:42 
joli, c'est quand meme autre chose que les trams par defaut ...!
Piilu 8 MAR 2016 a las 10:39 
Awesome tram, could you possibly make a CAF Urbos AXL model? http://www.caf.net/en/productos-servicios/proyectos/proyecto-detalle.php?p=259 Just asking :D
Dr Sigmund Adegas Freud 6 MAR 2016 a las 6:52 
Awesome tram! Kinda eger to see what your next works related to trams and other stuff!
AleX_BY  [autor] 5 MAR 2016 a las 4:49 
@zahidrafiq, I have no plans to Hong Kong trams in near future, sorry :(
Zepic 5 MAR 2016 a las 4:41 
I would like to do a Hong Kong theme with these style tramshttp://gwulo.com/tram-timeline
MikeJF 4 MAR 2016 a las 20:55 
We have 202 and 302s in Melbourne as well, as the C and C2-Class trams. They look a little different, though. We've switched to customised Bombardier Flexity-Swifts since then - search for E-Class on workshop if you'd like to see, someone's made one already.
Zepic 3 MAR 2016 a las 13:22 
Can you do Hong Kong trams all of these please
Here's the photos of them http://gwulo.com/tram-timeline
AleX_BY  [autor] 3 MAR 2016 a las 6:34 
@Takouma, you are welcome.)
Takouma 3 MAR 2016 a las 6:15 
Ah, I see! That's a nice idea for invisible wheels!
Thank you very very much!
AleX_BY  [autor] 3 MAR 2016 a las 6:06 
@Takouma, nice tram! :) Look, you need to add invisible wheels to your model. On my models I have this one under each articulation. For making invisible wheels you need to use alpha-texture (name_a.png, for example), where white is visible part, black - is invisible.
Takouma 3 MAR 2016 a las 5:56 
Excuse me?
I made a tram like your one, some middle cars have no wheels.
Then I use it on my city as a test, and an issue happened.
The issue: when tram stops on tram stops or at a red light, middle car turns...
(like this picture... http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=637032242)

Do you know anything about this issue?
Thank you.
Darth Bambi 3 MAR 2016 a las 4:49 
Awesome, we have these in Nottingham.
AleX_BY  [autor] 2 MAR 2016 a las 23:23 
@Pamani, @nfs59, oh I have no plans for this... but I'll see, thanks, I'll know what this is necessary for someone. :)
ScoringStew2 2 MAR 2016 a las 17:48 
THANK YOU THIS IS WHAT I WANTED !! :steamhappy: :steamhappy:
user 2 MAR 2016 a las 15:22 
Hallo Alex, schöne Tram, Danke! Schade das es keine längeren Trams-Straßenbahnen und auch Züge gibt. Geht das nicht? Nochmals Danke für die gute Arbeit!:steamhappy:
Pamani 2 MAR 2016 a las 14:23 
Hi ! Will you release a train version of it ?
Alexgerman123 2 MAR 2016 a las 12:23 
Could you please build the longest European Tram Too? https://de.wikipedia.org/wiki/Gelenktriebwagen_NGT_D12DD NGTD12DD is the longest European Tram with more than 60 Meters in total Lenght and a 260 person capacity.
macquart 2 MAR 2016 a las 11:55 
Très beau
Куля Бабахов 2 MAR 2016 a las 10:49 
ну наконец-то)))
sadasdasd 2 MAR 2016 a las 10:13 
could you make German multisection trams???
mausvicente 2 MAR 2016 a las 9:25 
Thanks! I wanted modern trams and it's the tram of my city! :steamhappy:
AleX_BY  [autor] 2 MAR 2016 a las 9:18 
@Cvisser, I'm afraid, not in near future. But I have model of Bombardier Flexity Classic from Frankfurt by Ista011, so may be it will in Skylines soon.
TheBackYard 2 MAR 2016 a las 8:46 
Could you make a Berlin tram?
►ℬØℒᶄ**◄ 2 MAR 2016 a las 8:41 
Вот этого я и ждал!!!!! Класс! Красивый трамвай)
Tafelheer 2 MAR 2016 a las 8:32 
Just where I was waiting for! Thanks!
[Delta ²k5] 2 MAR 2016 a las 8:31 
@AleX_BY, yeah, I know - it depends on the calculated position if it looks good or bad. I saw that we can in theory alter the position of this "floor map" using mod tools, but I didn't test it out yet
AleX_BY  [autor] 2 MAR 2016 a las 8:27 
@[Delta ²k5], ok, thanks, I'll see. But I a bit don't like this, um, "plane" inside the model... ._.
AleX_BY  [autor] 2 MAR 2016 a las 8:25 
@SonOfNitrous, не, в трамвае по ссылке окна фототекстурные, а здесь - процедурные, в этом различие.
Tomas13TO 2 MAR 2016 a las 8:19 
awesome. thanks
SonOfNitrous 2 MAR 2016 a las 8:18 
Дельта отчасти прав - http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=633680770 тут к примеру просто фантастические окна, но я как понимаю технология отличается частично от того о чем он упомянул)
sohryu_l 2 MAR 2016 a las 8:17 
AWW YISS WOOP WOOP SOOQA

Качаю даже несмотря на нелюбовь к Альстомам!
15051985 2 MAR 2016 a las 8:17 
@AleX_BY thx for the first real tram.
[Delta ²k5] 2 MAR 2016 a las 8:08 
@AleX_BY: maybe you should try #ffffff - if the normals are set up good the reflection creates a 3D effect on the inside of the model which looks like the windows are transparent :) a good example is this model:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=631208672&searchtext=

The darker the diffuse for windows is, the less visible is that effect ;)
TheBackYard 2 MAR 2016 a las 8:08 
Could you make the Berlin tram?
Vinolik 2 MAR 2016 a las 8:05 
AWESOME! :)
AleX_BY  [autor] 2 MAR 2016 a las 8:03 
@[Delta ²k5], it has specular map, but windows on it - #c1c1c1, not #fff.
arKtur 2 MAR 2016 a las 8:01 
Finally! Thank You for this awesome Tram!
[Delta ²k5] 2 MAR 2016 a las 8:00 
I cannot see well on the screenshots: is it missing the specular map, or is it set very low? (I set it always high for windows so the floor texture appears at the cars bottom)
AleX_BY  [autor] 2 MAR 2016 a las 7:58 
Да, патч был только что.