Tales of Maj'Eyal

Tales of Maj'Eyal

Semi-Roguelike Mode
6 条留言
Occurred 2024 年 4 月 21 日 上午 7:18 
No problem, thank you. Feel free to add me if you have any follow-up questions about the situation.
ThatWhichIsMe  [作者] 2024 年 4 月 20 日 下午 2:25 
@Occurred: Hmm, that sounds like something I didn't test for. I'll investigate.
Occurred 2024 年 4 月 17 日 上午 7:58 
Sadly bugs out when you gained a legitimate +1 life from ingame items. When you then reach a threshold, for example killing Urkis on Sweet & Sour, it pushes you back to adventurer.
ThatWhichIsMe  [作者] 2020 年 12 月 12 日 下午 8:49 
@Axer128: (We Apologize for the Delay.™) That's controlled by the game option "[ZOmnibus] | Semi-Roguelike achievements". If it's disabled, all achievements are treated as Adventure-mode; if it's enabled, achievements gained before you get your first extra life are treated as Roguelike-mode, and later achievements are treated as Adventure-mode.
Axer 2020 年 10 月 31 日 上午 8:02 
Since mods can't usually add Steam achievements..
How does this affect the steam achievements since for this game there are different sets for each mode?
Jazz Legend Roy Donk 2016 年 5 月 31 日 下午 10:51 
This is just the sort of thing I wanted! Thanks for your hard work!