Garry's Mod
ttt_der_riese_b5
94 comentarios
roachisserie chicken  [autor] 5 JUN a las 4:29 
by all means
We go together 4 JUN a las 15:02 
Oh. Nevermind then, completely understandable. Just thought an interconnected mega-city would be nice. Mind if I follow you to support your works?
roachisserie chicken  [autor] 1 JUN a las 7:55 
uuuhhhh maybe? i'm not that good at remaking maps by eye, i have a particular process for my map making
We go together 31 MAY a las 14:02 
I've been watching Reboot as of lately and was wondering something as a question for @Roachisserie_Chicken:
Would it be possible for you to make all sectors of mainframe from the hit 90's show "Reboot" a huge explorable map? With Lost Angles included? The smokestacks on this map reminded me somehow of the TOR in the show...
GHForever 15 FEB 2021 a las 16:49 
is there a navmesh, pls make a navmesh
roachisserie chicken  [autor] 10 FEB 2021 a las 10:47 
oh, OH, yeah you need to do nav-mesh related commands in singleplayer, then when the nav mesh is finished generating, you can go into your maps folder and copy the .nav file into your dedicated server's maps folder
TeamFortress2Boss 10 FEB 2021 a las 8:40 
This is running on my dedicated server btw
roachisserie chicken  [autor] 10 FEB 2021 a las 8:03 
odd, not sure why it wouldn't work
TeamFortress2Boss 10 FEB 2021 a las 7:54 
Yes but still nothing changed
roachisserie chicken  [autor] 8 FEB 2021 a las 10:14 
was nav_edit set to 1 before you used nav_mark_walkable?
TeamFortress2Boss 8 FEB 2021 a las 10:10 
I used nav_mark_walkable but still no walkable seeds? Any ideas that can make the map work for nav generation?
roachisserie chicken  [autor] 2 MAY 2019 a las 8:52 
no
𝓐𝓽𝓸𝓶Waffen 2 MAY 2019 a las 7:50 
Have it AI node?
roachisserie chicken  [autor] 9 ENE 2019 a las 7:20 
i have never made a config for this map
Hellblazer 9 ENE 2019 a las 4:41 
I downloaded your config for that map and whenever i load config there are missing weapons from box weapons
balltostrong83 19 AGO 2018 a las 2:52 
@=WL= Rawch Thanks ill try that
roachisserie chicken  [autor] 19 AGO 2018 a las 2:27 
The models are contained in the map's addon, if you downloaded the map from a server's FastDL but didn't download the models also, therein lies the problem.

Alternatively workshop may not have fully downloaded the addon, in which case you should unsub and resub to the addon.
balltostrong83 18 AGO 2018 a las 20:19 
all the props in the map are errors for example the pack a puch room are errors and the main frame is an error too. Do you know the solution to this? If you do thank you.
roachisserie chicken  [autor] 18 JUL 2018 a las 4:48 
look at the ground and type nav_mark_walkable
White Woman Jumpscare 17 JUL 2018 a las 19:42 
Cool map and all, but there aren't any walkable seeds, so nav mesh generation is not possible.
smoop 3 FEB 2018 a las 13:34 
Roach! I didn't know you made a der riese map! Cool! Does it have AI_Nodes? In order to use your good'ol zombies, I need some NODES BOI!
Timka Kidala 8 DIC 2017 a las 12:21 
@Rawch | Trade.tf Thanks a lot m8!
roachisserie chicken  [autor] 8 DIC 2017 a las 12:21 
sure
Timka Kidala 8 DIC 2017 a las 12:15 
I will credit you ofcourse!
Timka Kidala 8 DIC 2017 a las 12:08 
Can I use your custom models in my map? ;)
Wayne Atreides 29 AGO 2017 a las 8:47 
heeeey
roachisserie chicken  [autor] 5 MAY 2017 a las 14:53 
It goes up at the start of the preparing phase in TTT.
TyMK 5 MAY 2017 a las 14:36 
Hey Roach i am having a problem when i play the door doesnt go up like when you start the game the place where pap is wont go up
roachisserie chicken  [autor] 16 ABR 2017 a las 7:55 
you need to look at the back of them to activate it
VanHalen212 16 ABR 2017 a las 7:46 
how do the teleporters work cause when i turn the power on it doesnt do anything
MJRAHOLE 22 MAR 2017 a las 19:17 
Wait the copyrightment is down, Might want to get that checked out, and thank you for making this map, the other one had requirements.
roachisserie chicken  [autor] 3 DIC 2016 a las 16:54 
yeah
Angel <3 3 DIC 2016 a las 16:49 
This map model is just like on the map derise off of Call Of Duty World At War or a DLC map map off of COD Black Ops 1
Frostywaffle 25 NOV 2016 a las 15:49 
oh ok, thanks for the info
roachisserie chicken  [autor] 25 NOV 2016 a las 15:37 
@Frostywaffle
No, at the moment. I'm waiting for nZombies to gain Hammer support before I recreate it for nZombies.
Frostywaffle 25 NOV 2016 a las 15:28 
Hey, does this work for the Nazi Zombies gamemode?
roachisserie chicken  [autor] 16 NOV 2016 a las 23:49 
Yes, as does all TTT maps.
Clipper2018 16 NOV 2016 a las 16:10 
Dose this map need csgo content to work proporly?
Alexandreaa 17 SEP 2016 a las 6:16 
in youtube
Alexandreaa 17 SEP 2016 a las 6:16 
whats dat running animation
Mamdate of Heaven 3 SEP 2016 a las 1:14 
HAHAHAHAHAAAA YES
FireMoonbow 25 MAY 2016 a las 0:23 
ok
roachisserie chicken  [autor] 24 MAY 2016 a las 23:37 
Probably not. I don't do hammer that often.
FireMoonbow 24 MAY 2016 a las 16:17 
do you think you can make the map Hangar 18 from codwaw pls?
LeanPibBrisky 18 MAY 2016 a las 14:47 
great map fam
Sleeeepykai 14 MAY 2016 a las 7:43 
shoot.
roachisserie chicken  [autor] 14 MAY 2016 a las 7:28 
TTT requires CS:S, so yes.
Sleeeepykai 14 MAY 2016 a las 6:54 
yo roach,does this require CS:S? reason why i`m asking is because it doesn`t say in the desc.
roachisserie chicken  [autor] 13 MAY 2016 a las 18:31 
no, it's a TTT map.
xXSoulSniperXx 13 MAY 2016 a las 16:13 
Is their any zombies to kill like they break your barricades???