XCOM 2
M8 .300 Whisper
69 条留言
Ralsei 8 月 14 日 上午 12:48 
To any other xcom player. please do not install this on the wotc verison. you will go insane trying to find out which mod is causing your game to crash. -fluffy boy ralsei
ApocalypseMeows 2018 年 4 月 21 日 下午 10:29 
wotc version?
Leile............. 2017 年 2 月 8 日 上午 5:22 
It upgrades only to magnetic?
Also the ini file doesn't show stats for different tiers like other weapon mods do. I want to change the stats for each tier but there is only one set of stats
Griff 2016 年 9 月 18 日 上午 10:02 
ditto the last two comments. researched the weapon (which I've loved btw) but it's since disappeared from inventory and cannot equip. all current mods have worked with this one before.
Turbš 2016 年 7 月 21 日 下午 6:18 
This weapon seems to disappear from the loadout section without notice. Not sure where to find it again since it's a once-time research.
u4ea 2016 年 7 月 5 日 下午 11:29 
So I dl'd the mod, use it, love it. Researched it, equipped it on muh d00dz, played a mission, now it's no longer on the equip menu, if I remove it from any troops, it disappears, and I can't re-research it or anything. Just gone *poof* like a fart in the wind :|
Nasarog 2016 年 5 月 1 日 下午 6:01 
I'm with Beagle, but it's a great rifle anyways.
All-a-Mort 2016 年 4 月 20 日 上午 9:51 
Did anyone ever work out how to add range tables to this? I presume it's not as simple as copying over the ones from the Long War SMG mod.
LtCommander417 2016 年 3 月 28 日 下午 3:29 
It loos like the Kriss, but the center area of the gun looks....off. At least to me.
Beagle 2016 年 3 月 12 日 下午 7:24 
I love this model as an SMG style weapon, but the only thing keeping it from being a proper SMG replacement is it doesn't have a configgable range table. SMGs gain extra accuracy by being closer to the target. Any chance of adding that at some point? No worries if you're too busy.

Thanks again for these models, they're fantastic.
Din0za 2016 年 3 月 9 日 下午 6:48 
Suppressed Kriss P90 Vector? :B1:
luke 2016 年 3 月 8 日 下午 10:29 
@Gallant, hey great mod love it. I was just wondering is if it was possible that I could set it to the same tier as the other conventional weapons as it keep replacing the assualt rifle on default loadouts after researching it?
SodiumHypobromite 2016 年 3 月 8 日 上午 1:52 
@Negativz The mosel appears to be a modified Kriss Vector SMG. Possibly with a barrel extenstion and integrated suppressor. Also, as the title states, it's chambered in .300 Blackout.
∆ Negativz ∆ 2016 年 3 月 6 日 下午 1:11 
This is a really nice weapon mod, Gallant. Out of curiosity is the model completely made up? I'm trying to google search it up but it doesn't seem like it's an actual model in real life.
Flashpoint 2016 年 3 月 6 日 上午 6:22 
@Gallant Thank you for looking into it!
Another_Geek 2016 年 3 月 4 日 下午 6:35 
Not only do the models fit awesomely into Xcom 2 (I hate the bulky weapons) but, the way they're introduced into the Engineering Menu with their own Icons is Brilliant. THANK YOU!!
Gallant  [作者] 2016 年 3 月 4 日 上午 8:34 
@Flashpoint I haven't looked at his mod, I'll install it and see if I can find out what the problem is.
Militus Immortalis 2016 年 3 月 4 日 上午 8:19 
Where is the ini file exactly? I can't seem to find it. I'd like to modify it to have three update slots rather than one.
Valiant 2016 年 3 月 4 日 上午 6:22 
I can't for the life of me find the .ini files. I'm in the xcomgame folder and no mod folder anywhere?
[NSI]Chelios 2016 年 3 月 3 日 下午 11:34 
+1 to Flashpoint's Comment, however Grimm's loot crate mod affects all custom weapons in the same way so it isn't just yours.
Flashpoint 2016 年 3 月 3 日 下午 12:15 
Hello! I was wondering if you knew about the Grimm's loot crate mod, that it doesnt show any upgrades anymore for this weapon! when this mod and that mod are both activated

Is it a compaitbility problem ?
Beautiful looking gun by the way!

Thank you!
der Apache 2016 年 3 月 3 日 上午 10:39 
really nice gun. So i don't know how to do this great Job. May be my question is a bit stupid but is it possible to make the Remington or Masada ACR? How ever, thanks a lot for this and sorry for my english.
Gallant  [作者] 2016 年 3 月 2 日 上午 10:32 
Sorry the description was last during last update, I'll readd it.
vonRies 2016 年 3 月 2 日 上午 10:29 
Would you mind adding a description, please. Otherwise it's kind of hard to tell if I or anyone unfamiliar with your work might be interested in your mod. Sorry but I'm to lazy to read through 5 pages of comments. The pics. look kinda cool though.
Gallant  [作者] 2016 年 3 月 2 日 上午 10:14 
@Jäger I'll update that sometimes soon, thanks for the link! I was wondering why the fuck the shader cache was so large.
Orion 2016 年 3 月 2 日 上午 10:09 
Any chance you could fix the mod shader cache issue? Here's a summary of the whole thing: https://www.reddit.com/r/Xcom/comments/48lqpt/modders_please_remove_this_ram_issue_that_the/
ferret 2016 年 3 月 2 日 上午 6:59 
This is one of my top ten mods and certainly my favourite gun mod.
ferret 2016 年 3 月 2 日 上午 1:28 
Great mod and brilliant to see the lines for mobility...file now edited :steamhappy:
ins 2016 年 3 月 1 日 下午 10:14 
Many thanks Gallant :)
CarlosMagno 2016 年 3 月 1 日 下午 12:12 
Gallant Sorry i mean if you would make a sniper "moderm"/NATO weapon
Gallant  [作者] 2016 年 3 月 1 日 上午 11:36 
Updated! Mobility bonuses and detection range bonuses added. Both set to 0 in the config by default. Don't forget to add in your personal edits to the config again!
ins 2016 年 3 月 1 日 上午 9:50 
@Gallant - no problems, I will redo my changes to the config files :)
Gallant  [作者] 2016 年 3 月 1 日 上午 9:44 
I'm testing the mobility bonus and stuff right now. I just realized that the patch will overwrite your config files, sorry for the inconvenience.

@All-a-Mort What do you mean? It has custom models for every upgrade (they're the same for all tiers though) and the icons change depending on what you have equipped.

@CarlosMagno I don't understand what you mean by sniper elite bullet? A action camera that follows the bullet? It's possible to add required research, if I end up making a couple more weapons I'll probably make a custom research or something.

@TwoEyedHuman Not a list no, I have some leftover models from old projects, I started implementaing a AS VAL/Vintorez for the sniper rifle, but it takes a while since I have to model new upgrades etc.
Dick Justice 2016 年 3 月 1 日 上午 9:04 
This would probably work better as an SMG replacement, I think.
All-a-Mort 2016 年 3 月 1 日 上午 6:58 
Does this gun accept/show any of the modular weapon upgrades? Granted with the integral suppressor it would look odd with a repeater added to the barrel, but what about the weapon sights, stocks etc?
CarlosMagno 2016 年 3 月 1 日 上午 4:48 
@Gallant Any chance that you make a sniper elite bullet, and all your weapons unlocks after the blaster investigation?
ins 2016 年 2 月 29 日 下午 10:00 
@Kal_Jerico and @Gallant: I would appreciate either one of you creating a version with mobility bonus. Many thanks in advance :)
ins 2016 年 2 月 29 日 下午 9:59 
@Kal_Jerico: Yes Please !!!
TwoEyedHuman 2016 年 2 月 29 日 下午 3:15 
do you have a list of guns you plan to impliment in the future?
TwoEyedHuman 2016 年 2 月 29 日 下午 3:14 
these are really amazin. i love yard's guns but if think youve taken the next step with textures and icons. I really like the fast that they are buildable too
Mr. Bibbles 2016 年 2 月 29 日 下午 3:08 
Would you be willing to make an M41A Pulse Rifle from Aliens? I'm aware that one has already been made, however the modeling and scale of the weapon mod is sub-par; no disrespect to the designer, especially since I couldn't do it any better.
Gallant  [作者] 2016 年 2 月 29 日 下午 2:45 
Anyway I've got the movement bonus and detection radius working, I just need to do some more testing after work tomorrow.
Gallant  [作者] 2016 年 2 月 29 日 下午 2:36 
@Mr. Bibbles Yeah, it attaches to a socket, so you can move and rotate the socket to change the hand position.
Mr. Bibbles 2016 年 2 月 29 日 下午 1:18 
You were able to modify the positioning of the left hand on the weapon?
⸸PARLKUSTHEHUNTER⸸ 2016 年 2 月 29 日 下午 12:47 
@Gallant Btw this is how the whisper looks best:) with a badass to hold it! https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=635106983
⸸PARLKUSTHEHUNTER⸸ 2016 年 2 月 29 日 下午 12:38 
I'm still hoping for a more modern sniper rifle with this quality:D
Kal_Jerico 2016 年 2 月 29 日 上午 11:44 
ok
Gallant  [作者] 2016 年 2 月 29 日 上午 11:42 
I'll add variables for mobility bonuses etc. in the next patch.
Kal_Jerico 2016 年 2 月 29 日 上午 11:31 
@ins

Library -> Tools -> XCOM 2 SDK

its a 40+ gigabyte install

or if you want i can build and upload an M8 .300 Whisper with the mobility and detection radius modifiers? atm im already doing it for myself, so let me know if you want me to upload it after its done, or if you want to do it your self.
ins 2016 年 2 月 29 日 上午 11:01 
@Kal_Jerico ... and where would I find the DevTools? :)