XCOM 2
Rorsch Mk-1 Railgun (BF4 Railgun)
111 条留言
Mind Goblin 2018 年 3 月 31 日 上午 10:10 
\o/
Mjolnir1785 2018 年 3 月 31 日 上午 6:29 
Thank you
Yard1  [作者] 2018 年 3 月 31 日 上午 6:28 
Sure, go ahead.
Mjolnir1785 2018 年 3 月 30 日 下午 5:33 
@Yard1PL May I have your permission to port some of your weapons to my WOTC mod I will definitely give you credit for all your work
Mind Goblin 2018 年 1 月 15 日 下午 10:19 
Any chance with will be updated for WOTC? ?
TwoFace1240pl 2017 年 12 月 16 日 下午 3:54 
naprawiłeś to czy nie?
Yard1  [作者] 2017 年 8 月 30 日 上午 1:07 
I am not working on my XCOM 2 mods anymore, nor do I have WoTC, so I cannot update the mod anyway. Your best bet is waiting for some compilation/other author to fix my mods.
Poptard 2017 年 8 月 29 日 下午 4:45 
sorry, but this weapon isn't WotC compatible.
Nikibanzai💀 2017 年 7 月 13 日 上午 1:46 
LW2 compatible?
Wash 2017 年 2 月 11 日 上午 12:52 
So do I
Evangeline 2017 年 1 月 19 日 上午 5:25 
my favourite sniper rifle in game.
worrasopa 2016 年 12 月 19 日 下午 3:41 
I deem this item op
Yard1  [作者] 2016 年 7 月 26 日 上午 6:11 
Sorry, nie pracuje już nad XCOMem. Ktoś inny może to zrobić, nie obchodzi mnie jak moje mody do XCOMa zostaną wykorzystane.
Adam 2016 年 7 月 26 日 上午 5:27 
No nie. Popytaj kolegów modderów jak zrobić brakujące rzeczy i będzie super mod. Bo wygląda świetnie, żeby tylko był jeszcze funkcjonalny.
Yard1  [作者] 2016 年 7 月 26 日 上午 3:57 
Nie masz wystarczająco silnej woli aby powstrzymać się od używania jej zanim będziesz mieć broń magnetyczną?
Adam 2016 年 7 月 26 日 上午 1:34 
Broń dostępna bez badań i bez zakupu od początku gry. Psuje balans, mod psuje gre.
Yard1  [作者] 2016 年 7 月 21 日 上午 6:32 
Sorry guys, I am not working on XCOM 2 anymore.
=[NK]= Col. Jack O'Neil 2016 年 7 月 21 日 上午 2:29 
I'm with bullett :)
Bullett00th 2016 年 5 月 18 日 上午 3:12 
Any news on making it appear after a research?
Do you still plan on implementing it?

I do have enough willpower to not use it until I research mag snipers, but it's a big tease up to that point)
original bloom 2016 年 4 月 19 日 下午 1:20 
With a few of your mods (this one, G36, and AWM) the skins are white and purple and I can't change it. Do you know how to fix that?
Nasarog 2016 年 4 月 10 日 上午 5:13 
Good luck on the mod, but I would love more tier 2 and maybe some tier 3 weapons. I love this rifle. I use it as an alternate for my second sniper build.
Azrael 2016 年 3 月 21 日 上午 8:34 
ok. looking forward to it. thank you for doing those awesome mods
Yard1  [作者] 2016 年 3 月 21 日 上午 4:42 
Well, it's gonna take a couple of weeks.
Azrael 2016 年 3 月 21 日 上午 3:32 
okay :) . hows the progress going?
Yard1  [作者] 2016 年 3 月 20 日 下午 10:08 
I am really busy with XCOM coding now, working on a very complex mod. It will be worth the wait, I promise :)
Azrael 2016 年 3 月 20 日 下午 4:00 
did you quit making guns yard?
Yard1  [作者] 2016 年 3 月 18 日 上午 8:33 
Send me a friend request, we can tak about it :)
Yzaxtol - Mike 2016 年 3 月 18 日 上午 3:55 
The main reason is that our mods are incompatible due to stat changes I've been making so to integrate your amazing mods is another project I am keen to start doing.
Yzaxtol - Mike 2016 年 3 月 18 日 上午 3:52 
Hi, I'm the designer of the Mod Spectrum, its a full gameplay overhaul mod but I have no experience in creating 3D assets which after making 50+ new enemy varieties I am starting to need.

I am wondering if you are interested in allowing me to use the assets you have created for your mod and include them in mine. Full credit will be given in all descriptions for your content.
Shadowslyph 2016 年 3 月 14 日 下午 5:16 
Any chance of getting this properly locked behind the mag weapons research and upgrade?
Invizigoth 2016 年 3 月 9 日 下午 4:57 
Amazing Mod. :csgoanarchist:
Yard1  [作者] 2016 年 3 月 8 日 下午 12:58 
BF2412 guns would stand out too much due to BF2412's age :|
There isn't going to be a new gun for some time, I am working on a new, exciting and complex project :)
@MajorHyrican - https://xkcd.com/1425/ .
You are welcome to try to do it, (the source files are included) without overwriting a couple of default classes and potentially breaking compability with a lot of mods and future patches :) Good luck!
Boster 2016 年 3 月 8 日 上午 3:22 
You know what would be amaizing?

Guns from BF2412, including EU uniforms.

[Love that gun, keep up the good work!]
DaddyHammer 2016 年 3 月 7 日 上午 9:28 
u can make 1 round shoot and then reaload when u cant make it for ``resarched the relevant technology``
Darkeng 2016 年 3 月 7 日 上午 6:46 
Hey, mate, can you make a Morita MK2 from Starship Troopers?
https://en.wikipedia.org/wiki/Starship_Troopers_%28video_game%29
This rifle can be a heavy assault rifle (more damage, less mobility)
Viri 2016 年 3 月 5 日 上午 11:39 
it would be possible to make one tier of weapons based on model of this rifle ?
SirStratford 2016 年 3 月 3 日 上午 9:52 
Is there going to be a new gun soon?
Tyto 2016 年 3 月 2 日 下午 1:58 
Tweaked the stats of it and basically made it into the DK-15 Clone Trooper Rifle for the Star Wars Mod
Orion 2016 年 3 月 2 日 上午 10:11 
All of them are, really. If you can cut the size of your cache by a sizable amount, it'd make things a lot easier on all of us!
Shmitz 2016 年 3 月 1 日 下午 3:31 
Hello. Your mod seems to be affected by the bug that is described on the following page on Reddit: https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/d0j0ueo

That would be ModShaderCache file bloating.
Mecrutio 2016 年 3 月 1 日 下午 12:49 
I don't suppose you'd be willing to help me get a weapon to show up in my mod? ^^
Lizy_Sticks 2016 年 3 月 1 日 上午 4:40 
is it posable to hide the gun behind the gause resersh and make this manufactuarable ?
CTD 2016 年 3 月 1 日 上午 3:52 
can u make ww2 weapons?
Daassie 2016 年 2 月 29 日 下午 3:35 
Nice import, seems to take well to camos. IMO there are a fair number of default weapon models that need something nicer in their place, so weapon mods are more than welcome!
Grimgoth 2016 年 2 月 29 日 上午 9:43 
This is now my "beam" sniper rifle ty Yard :D
MMaybe 2016 年 2 月 28 日 上午 7:49 
Yep it s ok ! thx ! I see it after, i thinking was only for change the domage ! ( sorry for my bad english ). Well all is ok. Thx !
jackoftrades222 2016 年 2 月 28 日 上午 7:43 
@Le Russe. The weapon config files have upgrade slots that you can change in the Weapondata.
jackoftrades222 2016 年 2 月 28 日 上午 7:42 
So normally weapons do like 1 or 2 damage extra when they critical? That is kinda weird to me. But thank you. I thought that is how it is. Just wasn't sure.
MMaybe 2016 年 2 月 28 日 上午 7:40 
Why i have only one slot free for custom all your weapon ? ( when i take the base weapon, i have 4 slot free ).
Btw Thx for your work
Yard1  [作者] 2016 年 2 月 28 日 上午 6:38 
Crit in the damage is how much extra damage it does when it crits, and critchance is how much bonus crit chance the soldier gets.