安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I can't commit to any feature additions right now due to my real life being a mess...but once I can, I'll look into that.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1188012104
Thanks for taking a look. Hope things really do calm down for you. And not because of the mod. Hectic lives can be OK for a little while...
Looks like clicking the country button on a new soldier type causes an NPE (probably because they don't have "countries" of origin, or at least that's true for the Advent defectors...so either they don't have a source list to look at OR no country value to land one in) which won't be too too hard to clear up. That said, I won't be able to sit down to make this fix for real til next week. :\ I'm so so sorry, my life is a mess. I'm getting there. <3
Note: When a Reaper unit is created, the game automatically assigns them a country as a backdrop, then applies the Reaper template on top of that, so when you select the random name buttons, the game will be limited to that initial country of choice. My Reaper appears to have been from Israel, and that is the name pool it is pulling from.
After a bit of trial and error, it appears I've gotten this mod working in WotC. To begin with, you need the Mod Configuration Menu (MCM). It doesn't actually do anything to this mod, but it appears to help some mods get along better. Secondly, make sure that this mod (Random Nickname Button) is the LAST mod in your load order. If you're using the default steam launcher, that means this mod should be the last one you click to subscribe to, so that it appears at the very bottom of the list when you start up the game. So far, I've gotten the buttons to appear and work both in the character pool from the main menu, as well as in-game for the Skirmisher and Reaper factions (don't have a Templar yet).
I think that the main issue is the new classes have unique countries for their pool. Reapers and Templars use human names, but the emblem is related to their class rather than a particular country, and the Skirmishes use names that look like they were ripped out of a book of Klingon phrases. They also have unique background stories as well.
Thanks for the info. Hopefully sooner than later I can put it to use.
My life is a *mess* right now, I'm miles from my gaming rig/dev machine, and I can't afford a copy of WOTC just yet anyway. :\ So, I'm afraid there will be some delay.
You can help: do the buttons appear at all or just not work? Do the buttons not work (or not appear) for all soldiers, or just the new ones? The more I know about it the easier it'll be for me to fix it when I get the chance finally.
I won't be offended if somebody else builds a mod in my absence, but worry not: this is my favorite. I don't mean to abandon it.
My work on my mods has frozen almost entirely due to real-life issues. (My wife has breast cancer; it's basically eaten everything in my life at present. Don't worry, she'll be fine, but it's a long road to fine.)
To your questions: in my testing, Random Bio hit all the bios; it's possible a patch or one of your mods is confusing it. Do you run any mod(s) that add new bios or anything else to the armory UI?
Complete crash after trying to assign random country to a soldier I drew from MW Character Pool mod, who originally had "Special Air Service" as his homecountry.
Is there any -simple- way on my end to fix this, changing something on your or their mod ini? I'm not very proficient in editing things with the notepad...thanks in advance for any aid I can get, since I suppose it will happen to a lot more soldiers from that pool, and this won't be the last time I hit the random button in a hurry after the guy comes out of training, without checking the country first^^.
Can you upload this to nexus mods, works great, excellent mod.
I *could* make a highly configurable mod that puts the burden of its configuraiton on the user, maybe: i.e. the mod maybe does its best OR requires the user actually input the names of each voice manually into an INI file...which would be very annoying for users, but I guess sometimes mods are like that. I can revisit this in weeks to come, maybe, see whether I get any clever ideas.
Looking at its XComEngine.ini someone could comment out this line:
+ModClassOverrides=(BaseGameClass="UICustomize_Info", ModClass="LongerBio")
And retain the longer epitaph just not the longer biography.
Still, on the plus side I now know what a class override looks like. Learn something new...
class LongerBio extends UICustomize_Info;
simulated function OpenBiographyInputBox()
{
local TInputDialogData kData;
kData.strTitle = m_strEditBiography;
kData.iMaxChars = 3001;
kData.strInputBoxText = Unit.GetBackground();
kData.fnCallback = OnBackgroundInputBoxClosed;
kData.DialogType = eDialogType_MultiLine;
Movie.Pres.UIInputDialog(kData);}
I do have a "fix" for this, but I'm worried it'll have a bigger memory footprint than it needs to, which can cause other problems for users. :\ So I've been avoiding it.
To directly answer your question, I haven't tried it myself. :)
"just changed two numbers in "UICustomize_Info" and "UIBarMemorial_Details"
So I'd expect that to work OK with this one, as this uses a screen listener. Anyone got any experience? I'll try it myself but it may be a day or two.