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plus i'm glad I don't have to worry about being bogged down by helmets that I would not use
I am planning to do attatchments as of last night, they will be added as upper and lower face props, however my other mods have to come first, (Armor Weapons). If baking soda doesnt return when i finish attatchments on my reach helmets he has given me permission to work on his mods in his place. So the ODST armor / Marines armor come to mind off the top of my head. whenever thats done if im not dead on the floor somewhere and no other modder has taken the task, ill be doing reach armors.
http://images.akamai.steamusercontent.com/ugc/312243700659803062/B0D52ED4404F82764EF166DEBD8AE9DE7FEE6DAC/
Dont ask for the release date because holyshit there's alot to do.
Man, please show an update :)
Great work on the MJOLNIR armor!
I am a bit confused by who cooperates with whom on these mods. Count Grimhart has recently posted pretty good Reach ODST screens...which is smth you worked on together previously if I recall correctly.
http://images.akamai.steamusercontent.com/ugc/317873914243824523/56DE5202CE8E704910253EE83207E1987E0B0192/
Do you have any sneak peaks on your progress?
https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/
If you have already, then just ignore my post :)
Please double check if this bug in ModBuddy may apply to your mod to help modded X2 games run better.
You have an ODST avatar and youre making an ODST addon.
Someone with ODST PASSION like you wouldnt just give up unannounced at the very least.