Tabletop Simulator

Tabletop Simulator

Lost Mine of Phandelver - Cragmaw Castle (RPG, D&D, 3D, High Detail)
7 条留言
WalBanger -UK- 2021 年 5 月 19 日 上午 2:46 
This is Broken any chance of an update...
i think the Chaos files need
https:// or something at the front
Blackeye 2021 年 4 月 20 日 上午 6:55 
Classic example of the massive weakness that TTS has when links break. Must have been a lot of work to build this and now it really lies in ruins.
Ice 2020 年 7 月 31 日 下午 1:12 
Yeah, this is sadly broken now.
Tragic, looks like a lot of work went here, so hoping somebody finds how to fix it in the future.
The Red One 2020 年 2 月 9 日 上午 2:24 
This map has plenty of broken/unavailable assets. For those who can still load it: it's because you have mod caching enabled and had the assets loaded somewhen in the past.
Funt 2019 年 7 月 19 日 下午 4:02 
So for some reason, just the terrain stuff loaded for other people that joined in this map when I loaded it (except the trees and stuff), but the walls and everything just comes up as white dots for everyone else except me. I even joined games where they subbed to this and it loaded fine for me again and it still had white dots for them again.
benjamin.bosler 2017 年 9 月 11 日 下午 4:02 
how do i access this from tabletop?
Hypnotoad 2016 年 8 月 15 日 下午 11:44 
Thankyou. great work. Does anyone know a way to use one of those custom D&D table workshops - with char sheets, cards ect - and then load these 3D table contents on the fly (say from chest) , thus keeping the table surrounds persistant? Workshops re-loads eveything. hope this makes sense