XCOM 2
McDougal's Edits
94 条留言
Lord Neccy 2018 年 11 月 6 日 下午 7:23 
Doesn't look like it
Doctor Proteus 2018 年 3 月 22 日 下午 3:30 
So does this work with WOTC?
Reduviid 2017 年 8 月 30 日 下午 9:26 
will this be updated for WOTC?
RocketRacer 2017 年 7 月 16 日 上午 8:19 
What're the CUSTOM helmets about? How exactly are they custom
warchief214 2016 年 7 月 20 日 下午 2:20 
Anybody that wants the transparent options holler at me in a few days..
warchief214 2016 年 7 月 20 日 下午 2:18 
Nevermind read some of your earlier feelings on that so I got my buddy working on some transparent sets thanks anyway..
warchief214 2016 年 7 月 20 日 下午 2:14 
Love the mod, but hey bro can we have back some of the clear helmet and visors you originally came out with. I like the all metal ones but I do like to see my guys faces when they blast up an alien, lol
Kanan 2016 年 3 月 9 日 下午 2:31 
I know that feeling :x

Spent a few hours sending this message to many mods I have in order to use more than 50 mods without the game crashing :p
McDougal  [作者] 2016 年 3 月 9 日 下午 12:47 
Been there, done that. ;)

That thread actually helped my own game stop crashing. :D
Kanan 2016 年 3 月 9 日 上午 11:30 
Dunno if you have seen this, but this reddit thread shows how to get rid of unecessary files in XCOM 2 mods that only make it harder to load:

https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/

If you have already, then just ignore my post :)
McDougal  [作者] 2016 年 2 月 25 日 上午 8:41 
Concerning the Texture Bug:
Several Modders that work with new Meshes & Textures got the same bug reports.

It looks like there is a Bug on Firaxis Side concerning the loading/streaming of those textures (similiar to the VoicePack-bug that crashed the game).

Let's hope they fix it soon.
CarlosMagno 2016 年 2 月 24 日 下午 4:03 
@McDougal @Phnx ME TO
Phnx 2016 年 2 月 23 日 下午 6:02 
"@McDougal by the way I have troubles with the texture of the visor of the No rinho helmet,delta 2.5 and Plated 2.5

Im the onlyone?" No, you're not the only one. :P
McDougal  [作者] 2016 年 2 月 23 日 上午 3:58 
Not yet, but I will look into that.
NezBuh 2016 年 2 月 22 日 下午 11:20 
Is there any way to just make the visors tinted, and if so could you make the color of the tint the same as the secondary armor color?
purry1977 2016 年 2 月 22 日 下午 3:10 
Can you face wrapped in bandages need to be created?
McDougal  [作者] 2016 年 2 月 22 日 下午 1:51 
It does not. Do you have Tier 3 Armor in that load?
My Helmets don't require Armor Tiers, the Vanilla ones do.
brandwmarsh 2016 年 2 月 22 日 下午 12:36 
Does this mod Replace existing Power Helmet options? I ask because i no longer can see my power helmets in my character customization screen? Anyone know why this is?
CarlosMagno 2016 年 2 月 22 日 下午 12:04 
@McDougal by the way I have troubles with the texture of the visor of the No rinho helmet,delta 2.5 and Plated 2.5

Im the onlyone?
CarlosMagno 2016 年 2 月 22 日 上午 11:51 
@McDougal I think that traslucent option wold be a good option, but is my opinion.

And other question, would be the visor customizable with the second color?

You will make Iron Man characters like
McDougal  [作者] 2016 年 2 月 22 日 上午 11:15 
I kid you not.
I won't do that version.
In my opinion the Tier 3 Helmets look horrible when they are transparent or even translucent, so I won't release such a version.
Might be that I get back to it some day and edit the mesh under the Visor, but with so many requests and other projects of mine, it is unlikely.

Of course you can suggest something. That doesn't force me to do all suggestions though.
CarlosMagno 2016 年 2 月 22 日 上午 11:10 
@McDougal i love your content I know is free. But are you kidding me?

I say translucent (semi-opaque) No transparent visor
Is possible that this will be difficult or tricky, so I asked.
please no joking.
Reprogrammed Automaton 2016 年 2 月 22 日 上午 11:05 
Thanks McDougal! :D

Also black is even better for my black armored troopers. :D
McDougal  [作者] 2016 年 2 月 22 日 上午 11:01 
Black Powered Helmets are now a thing.
I also enabled lower face props for the 4th Powered Helmet (black & white version).

It is, Carlos, but if you want translucent visor glass, you can just use the Vanilla Helmets.

On to Non-Rhino female Version now.
CarlosMagno 2016 年 2 月 22 日 上午 6:57 
is posible add translucent visor glass to powered helmet like first @capnbubs googles ?
https://pbs.twimg.com/media/CbMJ_C_W4AM-hM6.png
Reprogrammed Automaton 2016 年 2 月 22 日 上午 1:22 
Can you please enable lower face props on powered 4.5? I would really like to use it with Capnbubs tac mask to cover up the neck, sorry >.<

Otherwise, great mod, love the new metalic powered helmets.
purry1977 2016 年 2 月 21 日 下午 9:30 
Thanks for making good thank mode.
It is expected.
Cold Stoned Steven 2016 年 2 月 21 日 下午 4:17 
It already adds to the game instead of replacing, what do you mean?
GnaReffotsirk 2016 年 2 月 21 日 下午 2:46 
Can't you make this add to the game instead of replace?
McDougal  [作者] 2016 年 2 月 21 日 下午 1:59 
Interesting idea. I'll look into that tomorrow.
ODST 2016 年 2 月 21 日 下午 1:48 
Can you make the metal visor on the powered helmets black or something? The white looks weird
Cold Stoned Steven 2016 年 2 月 18 日 下午 5:25 
Yeah, basically a delta 1 with the headset. Although I think your delta 2.5 looks even better since it has that odd bit on the front removed
McDougal  [作者] 2016 年 2 月 18 日 上午 9:04 
Looks like the Bug reports stopped. Which means I can add new content again without worrying too much about those.

If you like it that much I'll make one. ;)

It's nice to see you roam the Workshop so much, encouraging the community.
Beagle 2016 年 2 月 17 日 下午 11:29 
I really like the non-Rhino Plated 2.5, thank you! Any chance of a female version as well?
McDougal  [作者] 2016 年 2 月 17 日 下午 1:13 
So basically a Delta 1 with the Headset?
Cold Stoned Steven 2016 年 2 月 17 日 下午 12:54 
Very nice edits, but could you do a Delta 2.5 with the visor removed? That's my only beef with the Delta helmet now that you've made it look better. It'd make a perfect Colonial Marines helmet.
McDougal  [作者] 2016 年 2 月 17 日 上午 3:49 
At least there were no additional Bug Reports. It never happened on my Machine, so I suggest to make a testsave to try it out and report back afterwards.
Sirabot 2016 年 2 月 16 日 下午 7:45 
So am I to believe that the mission texture issue is solved/figured out now? Correct path to matierals? what was the issue good sir?
max.kilian 2016 年 2 月 16 日 下午 1:04 
Can you make some more helmets? edits for the last tier(the futuristic one) and even some designs that you came up with yourself?
McDougal  [作者] 2016 年 2 月 16 日 上午 10:45 
Thanks to the Mods being modular - it is. ;)
Would be quite a coincidence if someone used exactly the same names for Helmets.
Kontrahent 2016 年 2 月 16 日 上午 10:34 
oh those helmets look really nice. great stuff. is your mod compatible with all the other helmet / armor mods?
McDougal  [作者] 2016 年 2 月 16 日 上午 10:26 
I was holding back with updates until I could be sure there were no more texture bugs.
Is anyone still encountering texture bugs?

@Luckmann that is no problem at all, since those are merely checkboxes in the Editor.

Vargis 2016 年 2 月 16 日 上午 10:09 
Any chance you could make your helmets compatible with any choice of Props, similar to how Free the Hood works? It does wonders for customization and this actually stands out a lot now, because your helmets block props but normal ones doesn't (with Free the Hood). :P
CarlosMagno 2016 年 2 月 16 日 上午 4:09 
@McDougal now is all ok
Jarigo 2016 年 2 月 15 日 下午 4:23 
@McDougal Texture problem was with the 2.5 non-rhino, last time it was OK, but delta 2.5 was missing textures. Currently soldiers have Warden/E.X.O/Spider armors. So it seems kinda random.
CarlosMagno 2016 年 2 月 15 日 下午 4:15 
@jonathan.dj.david me to ihope @McDougal fix earlier
jonathan.dj.david 2016 年 2 月 15 日 下午 4:13 
The Plated 2.5 No Rhino is weird on my computer (blue and white color like 3D blue prints for example)

I'll try to upload pictures soon.
CarlosMagno 2016 年 2 月 15 日 下午 3:59 
If is posible while you working , try to fix the No rhino helmet to close the visor to edges
CarlosMagno 2016 年 2 月 15 日 下午 3:57 
@McDougal I hope that all will be in the correct place tomorrow
I was spending much time thinking is my fucking mac launcher thats is bugged
McDougal  [作者] 2016 年 2 月 15 日 下午 12:00 
Thanks for "confirming" the fix, @Hazard. I relinked No Rhino's SkeletalMesh to the copied Materials now. Does it still miss textures(update first)?