Portal 2
EIDOLON : Funk_Detail DEMO
22 条留言
k666 2024 年 9 月 29 日 上午 11:07 
обожаю дизайн камер, видно что люди хорошо постарались(я про мод в принципе)
hub 2021 年 6 月 4 日 上午 7:43 
:cupup: Cool design!
jp 2020 年 5 月 24 日 下午 12:24 
Beautifull :) ... but short, will try the mod.
Well done, thank you!
Dot Operator  [作者] 2016 年 6 月 14 日 下午 7:21 
Thanks for the critique! I think the lighting is a bit easier on the eyes (and hopefully the surroundings are easier to understand) in the mod version of this map. Not sure the error you got had anything to do with the map, unfortunately (the entire map had to be downloaded before you could play it, so it wouldn't be downloading it once you started).
dire.fcs 2016 年 6 月 14 日 下午 6:00 
About the map itself, i really enjoy the geometry and theme, but the surroundings are a bit too 'lighted', the walls/ceiling limiting the room(s) are not very clear ...
dire.fcs 2016 年 6 月 14 日 下午 5:57 
What happened was when i was walking in the aerial glassed bridge to enter in that room activated by those lasers, the map stopped, with that common warning error 'Error downloading the map', the map was still in the screen (I was able to see that room with some sort of button in the floor), and the vote windows popped up.
Dot Operator  [作者] 2016 年 6 月 14 日 下午 5:48 
@dire.fcs Do you know what the error was or have a screenshot of it? This is my first time hearing about this, so it's difficult for me to figure out what's causing it.
dire.fcs 2016 年 6 月 14 日 下午 5:12 
The map breaked with an error when passing the first two laser puzzles (after passing the aerial glassed bridge and entering in the next room activated by the lasers(.
The Sojourner 2016 年 4 月 8 日 上午 12:02 
Intentionally low-detail?
ViiNTAGE 2016 年 1 月 30 日 上午 10:02 
Hey I did a blind playthrough or your map I hope you enjoy! Feel free to recommend me other maps of yours to play :)

https://www.youtube.com/watch?v=VBGEDmXuKaU
dcook 2016 年 1 月 29 日 下午 11:58 
MORE! :-)
Skyferret 2016 年 1 月 28 日 下午 9:58 
Unique design. And yes, definitely func_detail or else go make a sandwich while it compiles.
jandlml 2016 年 1 月 28 日 下午 7:22 
that was real pretty.
Dot Operator  [作者] 2016 年 1 月 27 日 下午 7:31 
@walkerknapp3 Not the original solution, no. Very cool exploit. (makes me wonder if that would work for vanilla maps)
water 2016 年 1 月 27 日 下午 1:42 
I think I found an unintended soulution. Hats off to you if this is how you wanted it to be solved.
https://youtu.be/x2-3SA47aRk
dven1 2016 年 1 月 27 日 上午 4:49 
That's some wild visuals! Map is short and sweet but the ambience makes it worth playing. Thanks for your work.
Dot Operator  [作者] 2016 年 1 月 26 日 下午 10:42 
@phyneas Definitely the vibe I was going for.
phyneas 2016 年 1 月 26 日 下午 10:20 
Nice design, is it Mirror's Edge (Time Trials) inspired?
contact 2016 年 1 月 26 日 上午 9:57 
Thumbs up for unique decor. :-)
Ciirulean 2016 年 1 月 23 日 下午 11:28 
I'm sorry, but this is the farthest thing I've seen from Portal 2.
n/a 2016 年 1 月 23 日 下午 6:42 
Really pretty
SHODAN 2016 年 1 月 23 日 下午 4:29 
The aesthetic used for this map is really unique, I like it.