Cities: Skylines

Cities: Skylines

Old Tunnel Entrance
28 条留言
ZotaPeaches 2023 年 2 月 18 日 上午 10:41 
Cannot move once placed
Dajoma 2022 年 7 月 18 日 上午 10:05 
Looks good but after placing it roughly where I want it, I now can’t move it at all, with any tool. I see ‘otrwalter’ and ‘archichen’ have the same problem. If I use the Move It Marquee to select a whole area, it just deletes the track beneath it and leaves the object. A red brick object floating 10 feet in the air doesn’t really fit in with my attempt at creating a realistic map of my local area. Seriously need some help!
otrwalter 2021 年 3 月 16 日 下午 5:09 
looks nice. I just can't move it once it's placed. Even the bulldozer can't "find it". :(
Tomcat  [作者] 2016 年 11 月 10 日 下午 2:45 
@hadece As I remember these were custom rocks (made by asset maker but cant remember the name right now) because when I did this asset there was no default rocks out yet. You can find different options by searching 'rock' in workshop.
hadece 2016 年 11 月 10 日 上午 11:16 
Hey tomcat, your tunnel is perfect for my map. But what boulders did you use to hide the backside of the tunnel? The official boulders seem to small and i cant rise the terrain above the tracks directly behind it.
Tomcat  [作者] 2016 年 1 月 20 日 上午 12:52 
Jelibon thanks! And GordonDry I am planning to make more variations for that kind of assets.
GordonDry 2016 年 1 月 19 日 下午 10:47 
Could you create a wider variant, for 2 cells wide roads?
Accapulco 2016 年 1 月 19 日 上午 9:07 
Looks really cool, thanks and hope to see more of this old kind assets from you!
emotionalgargoyle 2016 年 1 月 18 日 上午 11:51 
@Rubik, so is mine, so what? Nob
Stanik 2016 年 1 月 18 日 上午 5:36 
your fps is incredibly shit
archichen 2016 年 1 月 17 日 下午 3:54 
Thanks also for the "really interesting name" ;)
archichen 2016 年 1 月 17 日 下午 3:50 
I was sure that there was a trick for remove it! Thank you for your explanation!!!
Tomcat  [作者] 2016 年 1 月 17 日 上午 7:31 
Dot yes I have. It is photoreal colour correction and here is link if you want to check: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=408932281&searchtext=photoreal
Solifax 2016 年 1 月 17 日 上午 7:22 
Tomcat, in the picture do you have any color correction? If so what's it called, because it's damn sexy!
Tomcat  [作者] 2016 年 1 月 17 日 上午 5:15 
crylive thanks! and sepij, you are right about its usage field is kind of limited for now but instead of changing this model I am planning to make more general usage bridges. I will keep this one to be used mostly with mountains and I will try to make more options for different environments. Thanks for comment.
crylive 2016 年 1 月 17 日 上午 5:02 
oh sehr nice :) thanks and LIKE :steamhappy:
Slachy 2016 年 1 月 16 日 下午 8:35 
i whas playing with this asset try some diffrent layouts but evry time have the idea when you delete the box behinde it it should work for more ways to place it then only mountian http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=602368304
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=602374275
Tomcat  [作者] 2016 年 1 月 16 日 上午 3:21 
archicken You can remove it in normal way just like other buildings you just need bulldoze the point (about 3 squares in front of the entrance). You cannot click on model because placement point is here so you need to bulldoze this point. Just hover in front of the model while in bulldoze mod you will find it easily.

good name! It is awesome and really interesting :) I hope you like it
otter 2016 年 1 月 16 日 上午 1:31 
I dreamt about this tunnel entrance last night.. Not even kidding, the whole dream was around it.
archichen 2016 年 1 月 15 日 下午 5:35 
Look great, but is impossible to remove it with any tool.
I'm wrong?
creepyeyes 2016 年 1 月 14 日 下午 5:06 
It's an easy fix, same thing used to happen to me; Instead of inverting your entire normal map, try just inverting the red channel
Tomcat  [作者] 2016 年 1 月 14 日 下午 3:41 
Thanks Shroomblaze I will check when I have time :)
Leo Mystic Magic 2016 年 1 月 14 日 下午 3:38 
Looks like your normal map is inverted, the grout is sticking out instead of the bricks. http://i.imgur.com/JJewkP2.jpg

Also I feel like the saturation is a bit high making the color look very orange instead of more brown brick like. See yours left compared to a less saturated color.
http://i.imgur.com/gj6Le7h.jpg

Just my 2 cents.
Tomcat  [作者] 2016 年 1 月 14 日 下午 3:06 
Hey Tim The Terrible, I was thinking same thing for you about your train assets! Thank you :)
Tim The Terrible 2016 年 1 月 14 日 下午 2:11 
Really nice man! Please keep making these awesome assets for trains :D
Tomcat  [作者] 2016 年 1 月 14 日 下午 1:50 
It is under train tab because main usage of that asset is for trains. But it can be used for roads as well. Thanks for comment sepij :)
Slachy 2016 年 1 月 14 日 下午 1:48 
woow real sweet asset ( is it mabye an idea to place this under tab transport ?)
Captain-No 2016 年 1 月 14 日 下午 1:18 
great....thumbs up
fit well in many of my -all in one- Collections:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=530068711