Space Engineers

Space Engineers

Heavy Excavator 160T MK VIII (currently broken due to bugs)
177 条留言
Grindy Gears  [作者] 2019 年 11 月 5 日 下午 4:06 
unfortunately if people can't be bothered to read a title, then it's really not my problem, normally i'd be happy to redirect people to other builds of mine, but i believe all of my legacy stuff is broken.
Atophy 2019 年 11 月 3 日 下午 8:22 
@ Grindy Gears You can probably make this one private or hidden in the workshop to keep people from trying to use it :)
Grindy Gears  [作者] 2019 年 11 月 2 日 下午 1:04 
@Dan SEE IMAGE http://puu.sh/EA1Mv/b4f3b9d608.png
and please read the object title... currently and forever broken by keen bugs
Dan 2019 年 10 月 30 日 上午 9:22 
pasting it it self tips itself millions of times to destruction...control are useless
Grindy Gears  [作者] 2019 年 10 月 2 日 下午 3:18 
not trying to be rude here mate, but please read the title:
http://puu.sh/Eo7dz/ae9a1c0b0e.jpg
it's broken and there is nothing I can do to fix it.
Atophy 2019 年 10 月 1 日 下午 7:50 
Looks cool, but every time I paste this bad boy it starts dancing with clang ! :)
Odrim_ 2018 年 1 月 26 日 下午 8:29 
Não funciona, não permite construção
Enrichetto 2018 年 1 月 6 日 下午 6:47 
how you can use 2 rotor on the same shaft? i can't do it.
Grindy Gears  [作者] 2016 年 11 月 28 日 上午 11:11 
and @lord Tridax, if there wasnt a bug that caused certain blueprints to spawn with detached rotors, it wouldn't be falling apart. nowhere in the build is there an advanced rotor, so i'm not even sure how you came to that conclusion... the central traverse breaks becuase it depends on small to large rotor conversions, and the game doesn't like that.

Besides, this model has been superceeded by this:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=800496206
it will actually spawn in, and should function just fine.
The Field Marshal 2016 年 11 月 28 日 上午 10:49 
its not broken due to a bug the problem lies within the center point at wich the head connects to the body as you would see if you try to copy it from the clip board it simply spazes and then breaks into 2 at that point however since it is in 2 at that point damage is null therefore take an advanced roter and re attach it then its good.
Karpeno 2016 年 6 月 29 日 下午 5:47 
Cool!
Inq182 2016 年 6 月 13 日 下午 2:14 
WHY IS THIS THE MOST POPULAR THING ON SE???
SinBad 2016 年 6 月 2 日 上午 1:25 
@aek_ish_82, recent patches have changed the offset heights of rotors, we are still investigating the correct offsets to use to cancel all phantom forces and avoid explosions.
Akedos Theos 2016 年 5 月 22 日 下午 3:36 
i need some help. no matter how i spawn it in. it shutters at its center and breaks, as soon as i spawn it in. even in space
SinBad 2016 年 5 月 4 日 下午 9:59 
@Ianvulture, you cant stick things on top of suspention wheels anymore (at least i dont think they have let us do it again yet) but wheels on rotors can still be stacked, which is what this uses. Grindy Gears spent a lot of time getting the proportions right and gave me lots of good feedback so i could get the motion control script behaving properly.
Ianvulture 2016 年 4 月 23 日 下午 1:42 
i also wanted to say as an equipment operator im hella impressed with this. amazing work
Ianvulture 2016 年 4 月 23 日 下午 1:30 
i see that you have dulie tires but i havent been able to do that on my vehicles, how did you get it to do that ?
SinBad 2016 年 4 月 7 日 下午 4:22 
@marcel, im currently in the process of moving interstate, but in a few weeks ill be getting back to scripting. ill upload a replacement script with the other industry standard control layout when i get set up again.
Hamque 2016 年 4 月 3 日 下午 1:33 
i can't seem to get it to drive or rotate at all, the drills work but i can't move them into position
Hoschy 2016 年 3 月 27 日 下午 3:02 
Bob ze builder be jel
harley_pfp 2016 年 3 月 27 日 上午 12:07 
wow:steammocking:
SMU 2016 年 3 月 22 日 下午 8:14 
Out of this world! Don't know why I didn't download this before. It's been a while on the top charts. Great work.
Killer InStink 2016 年 3 月 21 日 上午 4:50 
How hard would it be to change Boom control to right hand and Dipper arm to left hand?
W-S Boom, W to dip the boom down (first segment) S to raise it up. too Up/Down
Up - Down Stick, Use Up to push the stick out (second segemnt) Down to pull it back in. too W/S
Its what been using in real world for decades and I'm too long in the tooth to learn a new trick. LOL.
Awesome creation , Vanilla too , not bad.
Asher 2016 年 3 月 19 日 下午 10:59 
thats flippin awsome man totaly trying this out amazing work
Grindy Gears  [作者] 2016 年 3 月 17 日 下午 4:23 
Well, i didn't cap it and thats just what my GPU spit out with all settings maxed out. if i felt like pushing it further I could probably overclock to get to 60.. but not worth frying the card for a bit extra
Shrubbery 2016 年 3 月 17 日 上午 11:51 
It's just unusual, they are usually 60fps or 30fps by default I think.
Grindy Gears  [作者] 2016 年 3 月 16 日 下午 4:39 
@katzen 4 U is that a good thing in this case...?
Shrubbery 2016 年 3 月 16 日 上午 10:13 
Never seen a 50fps youtube video before...
Proust_01 2016 年 3 月 14 日 下午 1:07 
nice
Didalus 2016 年 3 月 13 日 下午 10:40 
look nice
commie._.tears 2016 年 3 月 13 日 下午 1:22 
Wait? not recomended for Survival?
THen what the fuck is its use?
Vauxell 2016 年 3 月 12 日 上午 11:03 
man, this is awesome. I'm not sure I wanna play this game anymore. when i see all the possibilities and what I can barely achieve, i think this game just didn't deserve me. great job!
Tom Foolious 2016 年 3 月 11 日 上午 10:00 
@Lauw, wow dude did you really ask that question...idiots I tell ya, idiots eveywhere...
Lauw 2016 年 3 月 10 日 上午 1:48 
Wow great job, this look like pretty good. But do you used mods for did this ? Or just in vanilla ?
[DOLT]Braidedheadman 2016 年 3 月 8 日 上午 7:18 
This looks -amazing- well done! Can I just ask how you got the pistons to attach at both ends, especially where you used dual units? For the life of me, I can't figure this out, they just refuse to snap to my grids, especially planet side, which caused me to pretty much give up on this game as designing can be such a PITA when I can't figure out something that shoudl be so trivially baisc... :(
KWPAllDay 2016 年 3 月 5 日 下午 7:48 
Cool, but impractical.
Bartimaeus 2016 年 3 月 4 日 上午 8:59 
I struggle to use the ore detector on this .... after I made sure I have ownership of all the blocks ... and switched on the broadcasting via antennas I see the ore indicators on the hud in the cockpit but once I get into remote control to control the excavator I dont see the ore indicators anymore.

Anyone has any clue what's the problem there? is it common or is it only me doing something wrong
Grindy Gears  [作者] 2016 年 2 月 27 日 下午 7:59 
@kvetha it's designed to work in tandem with something that has a collector on it, thats waht the ejectors on the boom are intended for, i had thought to put on a full size connector, but it looked kinda goofy and was prone to causing issues.

@jeremiah good luck with that....
SirDiesAlot 2016 年 2 月 27 日 下午 7:53 
I think this is absolutely amazing! I have no idea how to do the programming, nor do I think I could have built this. My only critique is the lack of ability to gather the ore mined with this easily. Either that, or I just am not sure how to gather the ore easily. (obviously thinking of survival hopefully one day)
Inferno 2016 年 2 月 27 日 下午 12:05 
I might be able to fix it.I will post how to fix it in the comments if i can fix it.
ThGaming 2016 年 2 月 26 日 下午 11:06 
it says in bold no surival
MeatyDoubleSlap 2016 年 2 月 24 日 上午 10:47 
hey there is this Vanilla stuff? i am playing on my own survival and need a better miner on planets
Becca 2016 年 2 月 22 日 上午 4:58 
THX:steamhappy:
Captain Dongle 2016 年 2 月 21 日 下午 1:16 
This thing is absolutely amazing, well done!
SpindlierJet0 2016 年 2 月 20 日 下午 7:09 
im in no rush, and i hear ya on programming, i suck at it as well lol, i love the work you two did on this one :)
Grindy Gears  [作者] 2016 年 2 月 20 日 上午 10:36 
@william i'll see what i can do, from design perspective it should be easy, from a programming perspective not so much, unfortunatly i personally suck at scripting and would be unable to build it functionally the same as this unit.

@Lord I gotta be honest friend: this will probably never be suitable as is for survival, far too expensive to build and given the errors it can encounter currently if it went into error tearing the whole thing down for rebuild would be a pain.

@Blacklagoon Sorry to hear about that, i had my (more realistic looking/function) excavator's bucket joint explode... one day we shall have freedom, maybe not this day, but one day :3
blacklagoon 2016 年 2 月 17 日 下午 12:51 
they need to fix rotors and pistons, my bucketwheel excavator imploded when i loaded my world today
Lord 2016 年 2 月 17 日 上午 10:47 
Devs need to fix all these damn bugs, we need this in survival.
SpindlierJet0 2016 年 2 月 16 日 上午 8:43 
more like tilting up and down, since i know the real thing would be kinda hard, and i was thinking a little bit of both tunnel and strip mining
Grindy Gears  [作者] 2016 年 2 月 15 日 上午 10:26 
@william, that would really depend on what you mean by change the angle, just strictly tilt up/down would be little issue having it work like the real thing would be much more difficult.

I'd also inquire as to what exactly it is that you had in mind for its purpose, strip mining you're better of dragging it behind you, for digging a tunnel a dozer wouldn't be effecient.