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Currently setting up the LCD's, grouping blocks, etc. It's nearly finished.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=728832798
Updates looking good too!
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=718116053
@Gamaterian.01 No, nothing too complicated. But, I wouldn't pay too much mind to the current set up. As you can see the ship is going through a substantially large update.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=697657025
The ship is currently undergoing its programming and testing phase, and I'm expecting it to be done shortly.
Thanks for allowing me to use your design though, it meant a lot to me!
ND
Considering the state of damage your ship might suffer, it may become unrecognisable. However I will be including a link in the description of the video, linking back here.
If you do not want your ship to be used, please get back to me ASAP as removing the ship after the crash is not going to be an easy task.
Thanks very much, ND
- Minor cosmetic changes.
- Script clean up.
- Installed a projector located at the rear of the ship. The purpose of this projector is to use a blueprint that will be uploaded to the collection that creates landing guides that extend beyond the ship. View the screenshots to see how it looks.
http://psteamcommunity.yuanyoumao.com/app/244850/discussions/0/458605613403038719/
Thanks in advance for all of your support!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=593866099
I know spotlights can cause lag, so if you want, try removing the ship's spotlights and see how that works for you. If that doesn't help, all I can suggest is to stay tuned for the release of the Anubis S (Stealth). It will be the smallest of the three variants for a smaller crew size. It'll be lightly-armored, faster, and more agile. It sacrifices cargo capacity, hangar size, and has less weapons, but it will contain less blocks. Perhaps it will suit your needs better.