Distance
DAC #12: Sol 2 (Wipeout)
8 条留言
SlenderPaul  [作者] 2015 年 12 月 25 日 下午 1:49 
hmm i decided to not have unlimeted boost to make the player do a barrel roll like i saw in the video of the original
cybred 2015 年 12 月 24 日 下午 4:02 
this level got me back playing wipeout pure,pulse, and 2048 on the PSvita love how you made felt like exactly driving an AGV plus a mirror image of sol 2 in wipeout pure went to car option just trying to make it look like Qirex failed at that so i went for Zone instead lol one thing i only wish for was unlimted boost other then that AWSOME JOB
dmoisan 2015 年 12 月 22 日 下午 9:20 
I've never played this style of track. Is it supposed to be in a loop? This wasn't NASCAR or Trackmania the last time I played it! :steamsalty:
devil make rye 2015 年 12 月 18 日 下午 5:36 
everything looks exactly like Sol 2, and is a bit more challenging too, i love it!
Nekres 2015 年 12 月 17 日 上午 6:22 
Great map and great gameplay / road replica. Job amazingly done.
Phimeek 2015 年 12 月 12 日 下午 4:49 
I really loved how you hover on the road, gives that true Wipeout feel.
SlenderPaul  [作者] 2015 年 12 月 12 日 上午 2:08 
Yeah i guess the handling feels weird because you are hovering obove the track right? Thats one thing i might have to change because its probably also the most resource eating aspect of the level. But on the other hand i like it because it realy close to wipeout as well.
Fashnik 2015 年 12 月 11 日 下午 8:18 
Driving handling felt really weird but the aesthetics are spot on.