安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I think we need a bit or hills in the south america, for the gameplay part! There is so much grasslands/jungles and settling a new city here resoults in a city with 1 production(no capital city) which is really boring for your second city! Great job for everything else, the map is awesome and soooo big!
How about your processor? (You'll find it at the same place as RAM).
I usually have Winamp playing some music of my own choice in the background, but when having these max. size maps, it slows the game down a bit.
Also, you can see the amount of RAM on your machine through the Start menu's Settings -> System -> Information.
I recommend 11.
I have Windows 10, it's directX version is 12. Also, 16Gb memory, and a decent graphics card.
A few "borders" I can tell you, 180 seems to be the width maximum of any map (that game accepts).
128 is the height "border" (game won't stop loading), but you can always go over or under it.
It's now based on true maps of vegetation of both Americas (I try to be precise).
Although I didn't touch most of it's shape, but I had to draw a lot all over, and try to keep the gameplay in mind.
I always test the map after I'm finished, just to see how it looks in the game, are there passes through the mountain ranges, is the coastline realistic looking enough etc.
Tristancp, there should be a subfolder with this maps name in your MODS folder, and there the map itself (Americas 128 x 155.Civ5Map).