安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
The only issues I have is that the AK is the only weapon to have the bolt racked when it's picked up, which creates mild inconsistencies with all of the other anims. I think that it would have looked better had you merged the boltrack sequence with the reload instead of the draw, but timings prevent that from working properly, so I digress.
The only other issue I have is that the AK mags are rock & lock mags, but thats a minor quip that likely nobody else would have noticed.
Next up, Sniper Rifle? Any plans for that? Just curious. The Hunting Rifle anims could be tweaked to fit the G3, but I have no clue if you're going to be dealing with that.
Oh well.
Ooh, cheeky.