云境 (Cloudbuilt)

云境 (Cloudbuilt)

Burn (concept)
5 条留言
ntrf  [作者] 2015 年 11 月 23 日 下午 11:16 
Hm. I've disabled the gun to prevent people from using it for boosting and it also disables the crosshair. I can bring it back by switching the assault mode i guess. I'll get into it when i get back home.
Double boosting is normal - should not give you too much trouble as long as you pick up energy packs. I usually jump-boost right from the start and then doing continuous boost into the glass. As long as you touching the glass at the moment when second boost ends you should get a continous dash, even if you start it in air.
BTW: jump at the end of platform - it will straighten your trajectory, lower your speed and give you more height.
Shady Fountain 2015 年 11 月 23 日 下午 9:47 
Well that sure was an exercise in control. It was fun to figure out though, and it's nice to actually be able to use the continuous dash :) The double boost thing does kind of suck, but I imagine it's there for the sake of control and consistancy when using the dash in general.
ztokdo 2015 年 11 月 23 日 下午 4:32 
So like it's really hard to be consisent without a crosshair. I might have a problem with my game which is making it really hard to complete the level. It does a double boost which uses half the energy to get into the constant push state. I don't know how to stop this.
ntrf  [作者] 2015 年 11 月 23 日 下午 1:49 
I moved the energy packs closer. It should be easier now as you can grab both at the same time and use air jumps.
ztokdo 2015 年 11 月 23 日 上午 4:52 
lol i don't get it