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Rapporter et oversættelsesproblem






Framerates are low in some areas and scenery may require more optimization. Try adding more clipping to smaller scenery objects like waste bins and objects inside buildings (e.g. skull).
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1.) Block system principles are violated. When the first train is on the lift hill, and the dispatch interval is clear (i.e. the console allows you to dispatch), you can cause a block fault ('multiple trains detected in the same block' error message). This shouldn't be a feature of the ride in Auto Mode. An easy fix would be to add a metre's worth of friction brakes at the base of lift one.
2.) Shouldn't lock the simulation to just night time. I appreciate that this adds tot he theme, however I'd like to see this in day light.
+
1.) Theming and proximity switches look really, really good.
2.) Thematic music & lighting creates a good atmosphere, especially inside the station.
3.) The number of trains is correct for the numbers of blocks available after the final free-fall block, so the trains stack perfectly (something which I see incorrectly done on a lot of simulations).
Still, a superb EuroFighter concept!