Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan






tried to edit the files but I got lost
Also, if any of you guys happen to do (or have done) a let's play of CoS, post me the link, I would be supper jazzed to see it :)
Yes, in the caves you need to defeat the ancient guardian to obtain a key that unlocks the portal.
- Fixed another bug with soul bonding that stopped the soul bond effect being applied
- Fixed a bug with the Koalefant's 'Winter Fur' passive ability
- Your companions should no longer suffer damage from extreme heat or cold
- You shouldn't be able to assess the caves earlier than intended now
- Using the glossary should no longer cause the game to crash
- Equipping the Thulecite Crown should no longer cause a crash
- Having 'Companion banter' turned off should no longer cause a crash
- Birch nutters should no longer vanish when put to sleep
- Hidden deciduous trees should no longer shed leaves while a combat was in progress
- The player character should no longer continuously wise crack when they successfully avoid an ambush
- Soul bonding should no longer cause a game crash
- Fixed a bug which allowed attribute bonuses from equipped items to stack improperly