安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
100% sure it's already been done by someone else.
I'll just remove that part then, as not to confuse anybody.
P.S: Good addon, sir.
You learn something new every day.
is that the body is from the Quake 4 marine.
And the head of the Quake 4 marine is replaced with a Doom helmet.
I....Have no idea, I tried it myself and it spammed a load of errors in my game. As I said before, the SWEPS aren't designed to be given to NPCs.
I tried doing that, but the 'DOOM 3 SWEPS' aren't designed to be given to NPCs, they give out alot of errors upon doing so.
I finally got around to watching your video, thanks for including the addon by the way.
also can you make a playermodel? id like one too pretend im a marine XD
i meant t-bagging
The models already had the NPC animations lad. Half-Dead rigged them. And no, I don't think they were playermodels, they were just ragdolls.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=107242204
I was wondering you could make these rangers into NPCs like you did with the MW3 resistance Prague.Its okay you say no, cause most already know you get annoyed by requests.
Just wanted to let you know.
I am pretty sure all of Half-Dead's models have animations, so yes, those could possibly be NPCs.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=107242204
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=114567072&searchtext=Soviet