Cities: Skylines

Cities: Skylines

Fertilizer truck
28 条留言
The Sinking Sun  [作者] 2016 年 11 月 1 日 上午 2:19 
smacchus 2016 年 10 月 31 日 下午 4:19 
Could this one be released as a prop?
Cool model!!
Syrieana 2016 年 3 月 4 日 下午 10:37 
Loved it ...!! Thumps up
Loki7007 2016 年 2 月 5 日 上午 11:46 
Good stuff! Love it when they drive through my agricultural district!! Thank for the great work!
Øuantum3 2015 年 11 月 12 日 上午 10:53 
Good! Thank you very much! :)
The Sinking Sun  [作者] 2015 年 11 月 12 日 上午 4:03 
@Øuantum3 hi, yes. it's done. you're welcome to use it :)
Øuantum3 2015 年 11 月 11 日 下午 8:42 
Hi Overlaps :) Glad to hear! it's ready? Can't wait to install it :)
Quad Rioters 2015 年 11 月 11 日 上午 2:33 
Love it, thank you.
The Sinking Sun  [作者] 2015 年 11 月 11 日 上午 1:44 
@Øuantum3
Hello! I've already made a compression version and can update it on the workshop, but I've also want to fix LOD textures on all of my assets and then update assets.
I have a plan finish it tonight.
Øuantum3 2015 年 11 月 10 日 下午 8:22 
Hi Overlaps :) Is the bug solved? Your model looks very nice, so I would like to install it but wityhout compromissing the fps of the game. Thanks :)
The Sinking Sun  [作者] 2015 年 11 月 8 日 上午 5:04 
@@CityOfTokyo but still it's not good to leave it like that :) I'll fix my assets. Thanks for noticing!
CityOfTokyo 2015 年 11 月 8 日 上午 4:58 
It becomes common that there is not news even if I write bug report.
The Sinking Sun  [作者] 2015 年 11 月 8 日 上午 4:50 
@CityOfTokyo oh yeah, found details of that bug. That sucks :( Now it's clear why i got so big asset file sizes.
I think i could update all of my assets to 1024 textures with less file sizes during this week.
CityOfTokyo 2015 年 11 月 8 日 上午 4:48 
When the number of triangles court is 1086, and size of the tex tea is 512x512, the file size of the asset is quite 2MBytes from 1MBytes. Because texture is not compressed as for the Mac version, it becomes the 3MBytes over.
https://forum.paradoxplaza.com/forum/index.php?threads/file-size-of-assets-created-on-mac-much-bigger-than-pc.888617/
The Sinking Sun  [作者] 2015 年 11 月 8 日 上午 4:30 
@CityOfTokyo yes I am.
I didn't know about this bug, could you please gimme more info about it?
CityOfTokyo 2015 年 11 月 7 日 下午 8:02 
Are you Mac user?
The bug that texture is not compressed is a good-for-nothing.
The Sinking Sun  [作者] 2015 年 11 月 7 日 上午 5:33 
@Baleur oh thank you ^_^
Yeah, more detailed specifiing system for vehicles would be great. Or setting how often taht vehicle will spawn at the world. But we have what we have :) This game still have great mod supporting.

What about moving truck - I'll try to found how it looks and make one, but no promises :)
Baleur 2015 年 11 月 7 日 上午 5:06 
I just love all your weird little unique vehicles :)
Would it be possible for you to make a sort of "Moving-In Truck" similar to what Sim City 5 had when people moved in to the city? I really loved that (but hated many other things lol).

Maybe if it was in the General Industry category, it would kind of give the appearance of Moving Trucks going through the city. Then again would be better if they actually stopped at residences.. Hm. But having them as normal cars might spawn too many of them.

If only the mod api would let us specify vehicles for when citizens first drive into your city from the outside.
SL33PW4LK 2015 年 11 月 6 日 下午 5:43 
Nice... Thank You Very Much @overlaps. VOTED :highlvl::highlvl::highlvl::highlvl::highlvl:
The Sinking Sun  [作者] 2015 年 11 月 6 日 下午 5:36 
@L33PW4LK fixed! thanks for noticing
SL33PW4LK 2015 年 11 月 6 日 下午 4:07 
Lights flash on turn, please fix it. Thank You @overlaps.
Capnbludd 2015 年 11 月 6 日 上午 3:58 
My mistake, I thought it was spawnig as an ordinary car for some reason.
The Sinking Sun  [作者] 2015 年 11 月 6 日 上午 1:34 
@Capnbludd Thanks! What do you mean by farm version? This trucks already should spawns in farm industry buildings
Capnbludd 2015 年 11 月 5 日 下午 6:24 
Nice, please make a farm version. 8')
roberto tomás 2015 年 11 月 5 日 上午 10:00 
thanks black dragon, that is what I was thinking of. So I have to modify the asset, not the buildings in the map.
Blackdragonbird 2015 年 11 月 5 日 上午 7:01 
You can change the category of the veichle in the asset editor to only spawn in farm industry.
roberto tomás 2015 年 11 月 5 日 上午 5:00 
does anyone know how to use a mod to set specific farm industry buildings to spawn these?