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struggle it is with this game :)
I think i've managed it now... it seems that RICO kept settings for that asset i created out of your coal mine (and kept in local files before deleting it once i discovered you made an update) - where i corrected its class but also tinkered with population in Realistic pop mod, and some local settings for RICO, where i was changing service and sub-service and some more... Removing both mods did nothing; removing their xml files did nothing either - only changing Realistic Pop beta to the standard mod from last year gave results, it cleared for example settings for having 24 employees :)
Thank you for your work... I think ... I should dedicate my next item especially for you :D Although not sure if the idea of it would suit you :)
This mod should help you: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=455068042
Or if you still have mesh and textures and you're simply re-importing into asset editor... use maybe Ore 4x4 extractor template.
yeah - it works as a processor at the moment and not an extractor.
I just discovered that this asset is actually an extractor and not a processor - been wondering why i had such a large import of ore when i had no processors, or so I thought.
Also Find It mod confirms that - it's placed in level as a level 1 and not 2.
I just been able to correct it in Asset Editor and have it as a local asset and it works correctly now.
Would you be able to update this one as well?
thanks for the info
love your workshop btw :)
Sorry for the inconvenience ^^'
I wanted to know if you use a theme. Because I do not have the same visual in my game.
http://images.akamai.steamusercontent.com/ugc/101726387085712722/C75835EE8522DA91849677E8415C9862E95740DA/