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Also, the rearm/repair area is using white lights to illuminate it. This makes it difficult to land in NVG.
I made some improvements, updates, corrections and system check with the actual version of the game, v1.7.
Please be patient during gameplay, but everything should work fine now without any other problems. If you find any bug/error you can report it and I would appreciate your help and advices.
Thank you.
But killing a ZSU and making it explode does not show up in your mission evaluation.
1 thing though:
the first objective, "escort the chopper", the objective WP stays at the airport.
You should connect that objective to the chopper, so that it indicates the chopper as the objective.
Djanko7[DK]: You shold not to take care with shilka vehicles, unless they fire at you, then it is arma bug...
Needed lots of saves and reverts, but who cares; it was great fun.
No problems with low FPS.
One curiosity: after landing to rescue pilots, these pilots shot me...
Try to change your "visibility" distance to lower settings.
Do you use a dynamic spawn system for units and objects or is everything loaded into the map at once?
Nice!
friendly fire is due to steam workshop beacuse it will not "sometimes" take all parts/scripts/targets from my mission directory at the time of uploading to steam. Believe me, it took me 2 hours at least to understand what is happening with my missions when are released...
So maybe possible solution is to: un-subscribe -->> delete all dates from documents/arma3/steam missions/Altis last offensice.Altis directory -->> and subscribe again.
Digitix: I used "transfer cargo" command for AI, so try to wait until heli land and then get in, or try command your crew to board the helicopter and get in right behind them.
P.S. Sorry for the bad english, i am italian
Si vis pacem, para bellum
spec: i74790, GTX970, Z97, 32GB RAM, air cool, game stored in HHD
ysf.Imd: battlefield 4 and crysis soundtracks.
Constructive criticism is always welcome.
and the mission is great i really enjoyed it
Word of advice: Three's a long delay between the radio message and the actualy task ticking off and switching to the next one, I suggest you see if you can shorten it. The Hellcat with the gunners on the doors is a great choice for this mission. Please make more!