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How it works is that it scans for windows and then finds an adjacent (marked internal/room) spot in one of the cardinal directions and then lures zombies there.
Mind-you it has been 10 years since I made this so I might be misremembering.
@Finite - What versions of this mod did you have in mind?
Also, the mod doesn't spawn zombies. It just attracts zombies to buildings. It uses the base spawning/population system of PZ. It essentially just creates fake 'noise' inside buildings to attract zombies (when it is raining)
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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2843606331&searchtext=fear+the+sun
@Malkavian407[RU], I actually have a prototype of just that. (And an inverted Day version)
It is gonna be savegame compatible to add midgame anyway as it doesn't save anything persistently, just monitors for rain and then attracts zombies to nearby buildings.
Altering zombie detection should be possible if I recall, but I'd have to take a look at that system again. Get back up to scratch with PZ code..