Cities: Skylines

Cities: Skylines

'09 Ford E-350 Ambulance
58 条留言
CerebralPolicy [XXth] 2018 年 11 月 21 日 上午 8:08 
Can I make a reskin for my own city, to match my public health system?
Balthoraz  [作者] 2017 年 1 月 30 日 下午 1:28 
@the_only_good_silent Yes, you are allowed to do reskins with credits.
I will not work on 3D models anymore because I do not have enough time to dedicate on texturing and adapting the models to the game.
sliN 2017 年 1 月 30 日 下午 1:04 
Can I do a reskin of this vehicle for my city ? and, maybe even load it up to the wrokshop, full credits given for sure.
EDJ95 2016 年 12 月 28 日 下午 7:11 
Excellent asset. Any word on the prop versions of this and the fire truck?
sabcakes 2016 年 11 月 13 日 上午 3:49 
You're seriously the best! thanks so much!
Balthoraz  [作者] 2016 年 11 月 10 日 上午 8:00 
I will rework all my assets soon, and I will release prop versions of them :)
sabcakes 2016 年 11 月 10 日 上午 7:59 
Can you release a prop version of this? Pretty please?
Kino Black Sheep 2016 年 9 月 5 日 下午 2:11 
This looks amazing 5/5

Is there any way to disable the default ambulance bc the default spawns alongside this mod.
Balthoraz  [作者] 2016 年 7 月 2 日 上午 7:47 
@Maxwell you can set default values using AVO.
Maxwell (it/its) 2016 年 6 月 19 日 下午 9:35 
Looks good, but the "realistic" movements are not practical in-game. Its acceleration is too sluggish and it doesn't keep up with traffic on the highway.
The Superweapon 2016 年 4 月 23 日 下午 1:10 
model looks beautiful but I don't think it's worth almost 7 MB
SL33PW4LK 2016 年 4 月 1 日 下午 1:05 
Best WorkShop Ambulance Ever. Thank you @Balthoraz :highlvl::highlvl::highlvl::highlvl::highlvl:.
FoX 2016 年 2 月 14 日 下午 10:10 
Pls, can you make a Prop Version, need for my City...! :steamhappy:
tarragon49 2016 年 2 月 5 日 下午 11:07 
could you please make a prop version of this vehicle
jdhacker5319 2016 年 1 月 23 日 下午 9:23 
Can you also make an FDNY Engine or Squad? You're work really is astonishing
jdhacker5319 2016 年 1 月 23 日 下午 9:22 
You're FDNY Ladder Truck and E350 Ambulance are amazing! Can you make an awesome Ford Crown Vick police car to go with it?
Froggy_NL 2016 年 1 月 22 日 上午 1:47 
ironmatic1 2016 年 1 月 2 日 上午 11:23 
Will it break with the Emergency Light Changer mod?
Shoelace 2015 年 12 月 20 日 上午 2:27 
Does not show up in game
Vintage Butterflies™ 2015 年 12 月 4 日 下午 2:40 
Pls FDNY Ambulance:steamhappy:
AJ Deere | ROAD TRAIN | CAUTION 2015 年 11 月 17 日 下午 4:30 
New york Presbyterian!!! Time for FDNY AMBULANCE!!!:steamhappy:
Doctor Eastwood 2015 年 11 月 4 日 下午 1:54 
Thank you!
Delta.w.p 2015 年 10 月 14 日 下午 12:17 
Thx !
evrydayzawrkday 2015 年 10 月 13 日 下午 2:11 
NYPH I see.. sick man!
GodzillaNaps 2015 年 10 月 12 日 下午 8:16 
This paramedic approves of your wahmbulance.
lannam13 2015 年 10 月 11 日 下午 10:12 
Very nice job
Cyberduck 2015 年 10 月 11 日 下午 4:15 
Oh my god it's beautiful.

Well done sir. I've been waiting for something like this for a looooong time.
Soap McCormick 2015 年 10 月 11 日 下午 2:44 
F I N A L L Y !!!!!!!!!!!!!!!!!!!!!!!!!!!!! THAAAAAAAAAANKS !!! MORE REALISM PLEASE !!
Stevizzle 2015 年 10 月 11 日 下午 2:24 
Thank you!!!!
StarKiller 2015 年 10 月 10 日 下午 7:37 
When I use this only one vehicle spawns along with the original
Shazrun/DamionFoster 2015 年 10 月 10 日 下午 5:08 
AWWW YISSSS!!!!
Dude592 2015 年 10 月 10 日 下午 3:02 
I've been waiting sooooo long! It's a miracle!
DelicateDelegate 2015 年 10 月 10 日 下午 2:55 
You're my god damn hero.
Malicious 2015 年 10 月 10 日 上午 8:03 
Finally! An American ambulance! Nice job!
Pluvia 2015 年 10 月 10 日 上午 2:40 
Super! Thank you!
mrt-mt 2015 年 10 月 10 日 上午 12:46 
Thank you , Balthoraz !!
MrMaison 2015 年 10 月 9 日 下午 3:52 
The cones of the headlights in the front (front beaming effect). They can be adjusted in the asset editor.
Balthoraz  [作者] 2015 年 10 月 9 日 下午 3:37 
@MrMaison You mean red lights or blues? Blues are on the light bridge center part, the red lights are on the sides, they are not on the bridge supossedly.
tony_r_68 (Zed68) 2015 年 10 月 9 日 下午 2:25 
Thanks a lot. I think 1024 would be ok and won't give a noticable change
MrMaison 2015 年 10 月 9 日 下午 2:14 
Thanks for considering. One more suggestion if you don't mind. You can move the headlight cones into the lamps a little more to look more realistic (the headlights will look more "full"). Gave you a thumbs up.
Balthoraz  [作者] 2015 年 10 月 9 日 下午 2:01 
Aright, I will check how it will look with lower texture size, and decrease it to 1024 or 512 depending the quality resultant.

@mrt-mt I'm on it. Will be the next.
@MrMaison Thank you, I will consider about the texture. :)
MrMaison 2015 年 10 月 9 日 下午 1:58 
Hey Balthoraz. That ambulance looks great! Very well made and I would replace all current ambulances with it in my cities.

But I agree with Shroom about the texture size. That size is usually reserved for huge or complex buildings. It's overkill for that vehicle and texture sizes do impact game performance so it makes sense for us who create things to think about the whole picture for everyone's game experience as we are constantly adding more and more assets from various creators. For more info on suggested texture file sizes, here's the wiki page http://www.skylineswiki.com/Asset_Editor

Sometimes we do have to go heavy. But in this case it seems excessive. Trust me the texture will still look very good. I know you don't want to lose quality.
mrt-mt 2015 年 10 月 9 日 下午 1:56 
Vrey good !
And , can you make Ford police car ?
tony_r_68 (Zed68) 2015 年 10 月 9 日 下午 1:50 
"you have to consider that texture size not cause a high performance problem on a computer"... Please, imagine what would happen if everyone started using huge textures because their asset alone does not harm their computer... Yeah, after a while there WILL be an impact on performance.
Leo Mystic Magic 2015 年 10 月 9 日 下午 1:45 
That argument is not a good one. Just because something doesn't have a noticeable impact right away doesn't mean it contributes to the over load of the game memory usage. 2048x2048 is huge for something you will only ever see as a tiny spec most of the time. Even at very close range 1024x1024 can do the exact same job that a 2048x2048 can do for such a tiny vehicle.
Balthoraz  [作者] 2015 年 10 月 9 日 下午 1:38 
@Shroomblaze, maybe I'll do in a future. But you have to consider that texture size not cause a high performance problem on a computer. No more than tris or any other, and the quality of texture quality is considerable. Sincerely, looking only the texture size for sub or not subscribe on a file, is just useless in some aspects. And for that, you have the game LOD.
Leo Mystic Magic 2015 年 10 月 9 日 下午 1:00 
I really think you should consider reducing the textures down to 1024x1024. You don't need to go higher than that for a vehicle. The Texture size really makes me not want to sub, other than that I would totally sub to it. Let me know if you plan on changing it. Thanks
Balthoraz  [作者] 2015 年 10 月 9 日 下午 12:22 
@Blackdragonbird, that was only with one car (The E-350 Super Duty), and was solved (was a problem with Traffic++ feature). The cars do not slow traffic anymore.

@--JR-- You can use http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=519691655