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Great work on the maze, especially hiding the cubes in the walls.
"Path of Logical"
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=534385319
Actually, the green blocks inside the greenhouse are meant to represent foliage of all sorts.
Until actual plant models are released, the blocks serve as placeholders, so I'd suggest you do the same
Thanks for taking the time to review my level!
1. You actually can get back by using the green-force cube (in the "tree") and a well-timed jump to hop back.
2. I think you're right, and I'll fix this in the next update. I had some trouble in the beginning when I first made that area, but left it alone/forgot about it after testing it several times.
I'm glad you liked it, keep an eye out for my next map, as it will include (I'm hoping) more eye-candy than this one.
1. If you dont collect all 3 green cubes at the beginning (which I didn't the first time) the level becomes unbeatable and you have to reset.
2. The death walls at the end: Why are they directly besides the player in the entrance? I bumped into them like 5 times, and since the checkpoint is like 30 metres away it's quite annoying.
Otherwise good level design, I enjoyed the aesthetics and the idea with the labyrinth. A bit more eye candy would have also been nice.
@Mrs Ellie I'm glad you enjoyed it! You can actually go back to get the green cubes by using the "tree" greenblock spawn, and by placing it across the gap, then using a well-timed jump to make it back.
As for the jumping floating path, I'm not sure which one you mean... If you're referring to the hazardous room, I may re-work how the path is set up to make it more difficult.
But if you're referring to the sand-garden pathway(s), they were never meant to be a major obstacle, more of a visual aesthetic I wanted to add to the level.
Also, I may just have to use that hole idea of yours
Thank you for the inspirational words! I've already started work on another level and hope it will turn out even better.
Please let me know what you think of my first level - World 7 Level 1 unofficial. Thanks!