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When you have subscribed to this map, lunch SFM and start an session.
You have to go to "File -> Load Map". (Or CTRL+L)
Then you can search "nc_whiterooms.bsp" on the "Filter" section, and open it.
Merci pour ton commentaire !
Hi, you can use BSPSource [www.tophattwaffle.com] software to decompile the BSP, it work.
I've already attempted three .bsp openers, but none of them work.
All I want to do is change the floors and walls.
When you lunch SFM, create a session and click on : File -> LoadMap.
Chose "WorkShop" on the Mod Filter, select : nc_whiterooms.bsp and click open.
Enjoy :D
Enjoy
You have to click on the "Subscribe" button.
Then you lunch SFM, one window will ask you to download file from the workshop, you have to accept.
Enjoy :)
Hello, I am sorry for the trouble. This texture is "concrete_bts_ceiling001a" from Portal 2.
I have add this texture on the BSP folder to fix the problem. You have to start Source FilmMaker to do the UpDate. (At launch, it will ask you to perform an update)
Regards. ;)
This is a texture from Portal so you have to download the DLC : Portal content pack.
I'll see to compile the vtf file on the bspfile, on the next UpDate.
jk