安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Like for example sorcerers would have to cast a spell on the city but the units are completely free, costing only mana.
The rogue would reduce the upkeep of all tier 1 units by a small amount regardless of position.
The technocrat would have them work, increasing the cities income by a very small amount depending on the cities size.
and so on?
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=527819245
no plans to extend it to forts. i would love to, but id not think it is possible.
Any plans to later make it apply to forts, guard towers as well?
Also, I suppose it makes more sense from a realism perspective as well - elite units are not usually cheap nor considered "garrison" units in real-life.
i will probably do so on the weekend. cheers :)