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is it possible to port the Garry's Mod somehow ?
i would suggest you make a seperate folder in your sfm. And call that SFM. That's what i do when stuff is themed
yes there are some models with seemingly wrong textures. The only solution would be to manually try to find the right textures in the texture folder and put on.
btw if you would want to contribute to this let me know. I have been slow on updates because these models are time consuming to decompile
Were you ever running into this [puu.sh] problem with umodel? Most models export fine but a load of stuff has the wrong textures.
That means i can continue cooming with models from the game dishonored to sfm
Buuuut, hey, that's just my opinion.