Qbeh-1: The Atlas Cube

Qbeh-1: The Atlas Cube

Qbeh-coatl
13 条留言
Mrs Ellie 2015 年 11 月 3 日 上午 9:52 
I do have Portal 2 - and I will check them out! Thanks!
Mrs Ellie 2015 年 11 月 2 日 下午 5:04 
If you make more levels, I will definitely play them. Thanks!
G. S.  [作者] 2015 年 11 月 2 日 下午 3:26 
One of the problems that prevents me from updating the level is that I can´t update this one. I just can create a new level and you all won´t be suscriptors anymore because it´ll be a new entry on the workshop. Anyway, I´ll tell you here if I update it. Again, thanks for the tips and I really appreciate it because I can see you´re trying to enjoy my level :)
Mrs Ellie 2015 年 11 月 2 日 下午 3:07 
I made it through the first maze, but then was horrified to learn that I would have to go all the way back through it! Here are some suggestions:
Add some gameplay right at the beginning to make the long stairs earn their keep. Also consider making them go down instead of up so we can enjoy the view.
Make the goo maze flat on the floor with a wider aisleway. If you think this is too easy, add a jump.
Make a quick exit once you get the blue cubes, so the player doesn't have to do the same frustrating puzzle twice.
Only have one goo maze. Trust me, it is enough.
Consider adding a secret area accessible with red cubes somewhere. A little wit would be a really fun thing to add to all those red cubes.
The problem is that there is an unhappy mix of too easy beginning and too hard ending. Beef up the beginning and calm down the end and add something fun in the middle and you have a quality level! Let me know if you update it. :)
Mrs Ellie 2015 年 11 月 1 日 下午 12:27 
I wrote an article on level design to make it easier to understand making great levels:
http://psteamcommunity.yuanyoumao.com/workshop/discussions/-1/490123938431211363/?appid=252550
I played your level till the maze and then quit. But since the impossible part was at the end, it wasn't as bad as having the beginning be impossible! :) Let me know if it helps.
G. S.  [作者] 2015 年 11 月 1 日 上午 6:50 
As I said before: I tried to make the level a bit challenging. It´s a short level and if I make it easier, it´ll turn into a stupid level. Anyway, I can understand your comment and I appreciate it. I hope (sometime) I can fix it with the help of all your comments. I´ll try to make it sweeter instead of salty :steamhappy:
paraskevas.p 2015 年 10 月 29 日 下午 10:48 
Honestly even though it's a interesting map(mostly becouse of the place) it left me kind of salty:steamsalty:.

The maze was frustrating, and the only way to pass it is an impossible combination of looking at your shadow, placing your camera perfectly, then living the camera alone while you navigate purly with the arrow keys and an ovelweming amount of luck.:steamsalty:
Widening the maze of fifth of a blocks width would cause it to be so less frustrating while keeping the difficulty level relatively high

As for the parkour? It was well done, and enjoyable?(as long as you erase the 100 attempts that one, one up three left, jump costed you and the 100 more you made accidentally because of your frustration).
I would appreciate it if you lower the death blocks so that I had the time to realise what I did wrong...

Sorry if I was too harsh still a bit :steamsalty:
G. S.  [作者] 2015 年 10 月 7 日 上午 6:33 
I´m glad you liked it! The bunch of red cubes is just a 'joke' puzzle . You´re right with adding more gameplay outside the temple, but I don´t think more save stones are necessary right now (they will be necessary if I add more content). What I´m not changing no matter what, is the cube maze. That´s the challenge of the level and it´s possible to do it. A tip: look at your own shadow. Tell me if you succeed!!!
Mrs Ellie 2015 年 10 月 6 日 下午 9:01 
Also, the danger cube maze was really frustrating. I gave up after 4 turns.You might want to make it a little easier. I would love to finish the level!
Mrs Ellie 2015 年 10 月 6 日 下午 8:53 
I played through the level; there are a whole lot of red cubes! I was expecting to have to build the Wall of China somewhere in the level! Your architecture is nice. Maybe add some save stones and some more gameplay - perhaps out on the perimeter?
G. S.  [作者] 2015 年 9 月 22 日 上午 4:49 
It doesn´t work for me. I tried to do that to replace the older version with the same name and everything...It didn´t work. I´m having several problems with the editor like this one and the shadows/music as I said above. Thanks anyway for the tip.
zeronics 2015 年 9 月 21 日 下午 7:53 
You can update the broken version by uploading again with the same name. It wont change the vistor/subscriber/favorite and everyone who has it will get the fix automatically.