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░░░░Add it now Valve!░░░
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░░░Because it's very░░░░
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Second, could this double as a sapper too? (Similar to how Your Eternal Reward acts as a knife and replaces the Disguise Kit, this would act as the Sapper and knife together.)
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▓▓▓▓▓▓█░░░░░░░░░░░░░░█ GOOD JOB IT'S SO COOL WELL DONE!!
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+When the bulding is destroyed, the sapper explodes damaging nearby enemies (same Direct Hit rocket damage, but bigger explosion)
-50% damage to buildings
- The sapper is destructed in one-shot
+ after 15 sec, the sapper explode and crash sentries, players and buildings around. explode damage
+ If the saboter is destructed, it could explode (not everytimes, it could be really rare).
+Bomb attaches to back, exploding in 7 seconds (feels more tense with a non-5 or 10 multiple number, look at the sapper destroy times)
-Can be removed by any melee or hitscan weapon
-When removed, the person who removes it uses the machinery to track the spy who placed it for 7 seconds.
+Spy has 20
+Can have unlimited bombs out at the same time.
In my opinion, this could make for some excellent TEAM work (you know, like in the FLIPPING TITLE OF THE GAME) and make the spy a bit more stealth based gameplay.
i like it but mabey it could beep and at first they cant hear it but a couple seconds later they hear the beeping and it gets louder as there time runs out and it takes 2 seconds for it be disarmed,1 for spys and engis,3 for heavies(lol xD) and they must stand still