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Hope you keep this work up, I like me some realism in games.
Secondly I don't know if the community is close to burne out on the content. They have a misconception that some how TB uses resources to add skins instead of fixing things. But in reality ,we content makers do 95% of the work and after a few change of text it's in the game. So it isn't like TB decides to add skins over fixing bugs,fact is they are two different things.most players don't know this so I'm afraid people will get tired of it. If not I'll happily make MAA helmets.
@Raska Thank you as well. I think technically I am more satisfied with this piece. The way the helmet's material is a tad different,so it can take a few models to grasp the potential the material can do. So if i could I would update the Winter's helmet and give it a slightly more worn look to it and a bit shinier as well. Stylistically, i think its better suited for Agatha based on the physical details. Agatha helmets usually have small,squinted visors,giving you a small glimpse of the knight and the mouth guard is usually a large solid plate,or even a pointed mouth guard. Masons have more wide open eye slits,giving them ,more expressive facial expressions. Sometimes the mouth guard is non existent or made of less sturdy looking material and the mouth guard is usually flat.