安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Thanks for playing.
Slick puzzle! It's not all that hard once you get past the mental (and physical) gaps though.
@p0rtalmaster CC2 will have a custom soundscape as will CC3, thanks to GBMusicMaster.
It looks like you've found your style with this map. Only thing I recommend in your maps is a soundscape (much like I designed for rc4, but they don't necessarily have to be custom... or even that fancy :P).
@DeathWish808 Thanks for testing this chamber and I'm GLaD you liked it. I knew about the third way to get the cube but it's hard and dangerous, however, if it works and you like it... more power to you. Thanks for testing and thahks for the comments.
I'm going to post a new video not using the light bridge to get the cube. It makes for sense that way.
https://youtu.be/5oBxZOk8nzw
If you have a chance please check out my new puzzle Over Here, Over There. (Now new and improved! Thanks to the help of Polux and cyhborg helping me fix it.)
The best part for me was when I finally got to the exit side and saw I needed the cube and WAY overthought that part until I literally facepalmed that the cube was only for the platform.
Great puzzle. Great aesthetics. Simple, clean, and very satisfying.
Blind run: https://youtu.be/D-3IhdWgbC0
Ninja edit: While waiting for YT to process video I watched your walkthrough. I never would have figured out that lightbridge bounce thing in any reasonable amount of time. I also see now that Innocentive did the same thing. That seems to be the most obvious avenue to accomplish the goal. I now wish (in a way) that I was forced to find that solution, in which case, I would have had to edit this video quite a bit. :-P Wow. That gave me some cruel ideas. haha. Thanks!
Just read Daoud Baba's comment and I'm pissed I didn't do/think of that. Well, I think he took advantage of the gel bomb's physics. Which, if he did then I wouldn't consider the solution to be legit (Bumping the blob over or standing at the edge where the panels would be and the gel would "pop" on yourself creating the same scenario without the need for the ledge.
Anyway, off to the family and this is the longest comment I think I've ever made.
P.S. I left text comments during and now wish I had played with my mic on. I'd wait until YT is finished processing to the 1080p quality.
/exit stage left
@Daoud Baba Did you solve this chamber without using the small platform? If you did, how? Thanks for playing.
@jgaultney I'm GLaD you liked it but that is not the intended solution. However, if you liked it and it worked, then I'll leave it.
I have no doublt that it was intended that to get the cc, I was supposed to use BOTH
gels but there is a way to get the cc using only the orange gel :)
A 50 second Spoiler? Demo: https://www.dropbox.com/s/3jl8gvkcmq2h2za/cc1.dem?dl=0