安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3233524794
Using the models found in the backup file, I have re exported the models and now they have been implemented into steam/TTS's cloud servers. I hope this fixes the issue. As always, let me know if there is any more issue or if this one continues and Ill keep digging.
Either way, thank you all for your patience while I try and fix this.
Errors:
"Failed to load Model (.obj): https://pastebin.com/raw.php?i=fFmQb9eZ"
"Failed to load Model (.obj): https://pastebin.com/raw.php?i=2QhnSJQ3"
https://www.dropbox.com/s/7mfjhv4ij5cacbl/Castle%20Panic%20%2B%20The%20Wizards%20Tower%20Expansion.ttsmod?dl=0
Use winzip/winrar to unarchive it (even if it's called ttsmod as extenction) then copy paste to mygames/tabletopsim/mods folder, the models are in there, then load up the mod and it works
This is everything I have tried:
1. Disable mod caching and mod threading
2. Delete the local mods folder
3. Made sure all files were installed correctly by going to Tabletop Simulator --> Properties --> Installed Files --> "Verify integrity of game files"
4. Unsubscribe and subscribed to this workshop project
5. Launched Tabletop Simulator, started a new game, and loaded Castle Panic
6. Get errors said the game failed to load (http://pastebin.com/raw.php?i=fFmQb9eZ and http://pastebin.com/raw.php?i=2QhnSJQ3)
I even tried downloading the mod file backup and extracting it locally. When I got the load errors when trying to draw a monster token I tried to import the local mod files. It says that it found matching custom objects, but when I tried to update them it said that it failed to load the local models.
Either way, I wanted to thank you for working on this project. I played this game as a kid and am glad to see I still can today.
Either way I did some googling and. a user on reddit 4 months ago said the following:
"I found a solution to this: Turn off Mod Caching (from the first TTS settings menu). This forces the TTS to reload all the assets."
I've also given the game a workshop "update"
Hope this helps.
And expansion:
https://web.archive.org/web/20220115101704/http://www.firesidegames.com/downloads/TWTRulesWEB.pdf
or use the http://www.nexusmods.com/tabletopsimulator/mods/263/? back tool and make a backup save for us ;c
My only complaint is that it's hard to read the corners of the board, but really, other than that... great job!
We'll give the game a go tonight and see how it works out. :)
If you are still having trouble I've made new Structures with a base on them to help keep them up. They are in the top left corner of the board.
Hope these changes help.
Fun game though, we had a blast. We just couldn't get that damn tower up properly and had to bind it to a poker chip. We didn't bother taking off and replacing walls and towers when they got destroyed and repaired, we would just tint them red for destroyed -- far easier that way.
The Gargoyle tokens are returning 404 errors and not loading.