武装突袭3

武装突袭3

[SP/MP Co13] Darkhorse
23 条留言
Evans 2015 年 10 月 1 日 上午 9:25 
Would love to play this again!
Asssquaredin  [作者] 2015 年 9 月 29 日 上午 7:16 
I haven't had a chance to look into the scripting yet, Might want to hold off.
Variable 2015 年 9 月 29 日 上午 12:25 
Thanks a lot Assquaredin! Re-uploading to the CiA coop server.
Asssquaredin  [作者] 2015 年 9 月 28 日 上午 9:00 
Then I'll re-upload it with all of the fixes.
Asssquaredin  [作者] 2015 年 9 月 28 日 上午 8:59 
Added Fatigue. Used the fix for Psycho Wounding. Removed Respawn. I'll test the mission later to see what's up the scripting.
Asssquaredin  [作者] 2015 年 9 月 27 日 下午 1:42 
Glad you guys are enjoying it. As for the mortar script, I was pretty new to using the script and I thought it was working. I can go back and test the mission and see what's up.
Asssquaredin  [作者] 2015 年 9 月 27 日 下午 1:41 
I've only ever played this mission in singleplayer so maybe the respan isn't available because I haven't seen it. as for teh stamina, I can put up one without if people want it. Just when I'm playing by myself, I don't like to spend to much time running and stopping all the time.
Lefty 2015 年 9 月 27 日 下午 1:39 
Nice Mission with a variety of objectives.
Phantom Six 2015 年 9 月 27 日 下午 1:38 
Nice mission, but the infinite stamina should be set to optional instead since it encourages people to be able to equip extremely ridiculous loadouts and sprint infinitely. It would be better without the infinite stamina and respawn. Psychorevive + respawn is too overkill. Respawn isn't necessary in this mission.
Variable 2015 年 9 月 27 日 下午 1:38 
Nice mission! Good infantry action. I suppose you didn't intend it to use respawn? Psycho is in, that makes me think you didn't want it to be with instant resapwn, by the way, it still uses the old version of Psycho revive. In any case, thanks for the mission and I look forward to play more of yours!
ultra_wrongway 2015 年 9 月 27 日 下午 1:38 
Very nice mission, just had some issues with the mortar. We didn't actually have mortar support available and we didn't get fired upon despite an "incoming" message. Otherwise it was really good, had fun with it.
Varanon 2015 年 9 月 27 日 下午 1:38 
Great mission, noticed though that the game got jerky near the end. Looked like a lot of scripts running, the framerate was still high, but there was microstuttering
Evans 2015 年 9 月 27 日 下午 1:37 
Good mission, but respawn took most of the fun out of it
Alwarren 2015 年 9 月 27 日 下午 1:37 
Very nice mission. Good choice of FHQ Accessories pack XD
デニス 2015 年 9 月 27 日 下午 1:37 
Good mission, was fun!
ETZU 2015 年 9 月 27 日 下午 1:37 
Good mission, thanks for sharing!
UnNamed 2015 年 9 月 27 日 下午 1:37 
great mission
Gwynbleidd 2015 年 9 月 27 日 下午 1:37 
Cool mission, enjoyed!
Asssquaredin  [作者] 2015 年 8 月 18 日 下午 12:42 
Just tested it. Not sure what the problem is. Didn't get any errors when I started it.
Asssquaredin  [作者] 2015 年 8 月 18 日 上午 8:28 
Hmm. I'll look into that.
Machariel 2015 年 8 月 17 日 下午 3:00 
Depends on downloadable content that has been deleted.
Asssquaredin  [作者] 2015 年 8 月 14 日 下午 7:35 
Didn't know there was a fixed version. I'll probably put that one in now.
Variable 2015 年 8 月 13 日 下午 3:03 
Nice! Using the fixed version of Psycho's revive? http://ciahome.net/forum/mission-making/fixed-psycho-revive-test-version/