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I then received my solution euphoria.
@xStarryEyedx I have nothing to say...
@p0rtalmaster Noted your suggestions :] I used an instance for Wheatley, so I'll learn how to make a Wheatley screen from scratch ;)
Thanks for all the comments ^-^
Some flaws I noticed:
>Some faces are showing nodraw.
>In the second puzzle, the floor button stand should be removed due to some annoyences.
>Incorrectly streched fizzlers.
>BTS areas lacking cloumns
>Lights are too blue.
On the other hand of your hammer work, it was a really good interaction for a first map, wheatley is evil halp meh pls.
!pu sbmuhT
> To make Wheatley move, use VCDs and logic_choreographed_scene instead of ambient_generics.
> Use game sounds instead of raw sounds to make the excursion funnel sounds play.
> Use an env_soundscape. There's a whole bunch of 'em designed for Wheatley-themed maps.
how do you do the first part?
just asking
However these 3 things got my attention:
-The point_camera for the whealtley monitor is aligned wrong. You can see that its only a part of wheatley.
-The global_ents instance used to give the fog effect should be set to fog_bottomless_pit. Instead I think you have some GLaDOS_beggining thing or something. The bottomless pit fog gives a better effect for this sort of thing.
-I felt there wasnt quite enough visible destruction for a wheatley test.
FULL COMPILE YOUR MAP
http://www.steamcommunity.com/sharedfiles/filedetails?id=402740732
Some major features of a Wheatley test are cracked and bent wall panels and huge gaping holes in the walls. This map has only neatly formed walls and holes are only used to replace goo pits. You could probably pass it for an art therapy map, sans the monitors, which were too close to the player and, as a result, I could see the back of the wheatley model. (find it in the model viewer; It's just the front part!) Additionally, the buttons were placed too closely to where the tractor beam would come from portal surfaces, which allowed me to place a cube on the edge of a button and still pull it with the funnel. This was especially disappointing as I regard this as an issue exclusive to PeTI.