Garry's Mod

Garry's Mod

Space Combat Classic
116 条留言
Futureman2007 2 月 18 日 上午 11:36 
Developing still alive? If you need a coder i can help. Is there a git Repo?
Intuitive 2021 年 3 月 1 日 下午 5:34 
These are INCREDIBLE! No shield can sustain itself against an armada of these weapons.
brailer.m 2019 年 9 月 29 日 上午 6:28 
How are you suppost to fire the wepons? i need controls!
-[SBV]- Gleep 2019 年 6 月 17 日 下午 5:46 
im sure there are better mods that do the same things. But i have a warm place in my tiny shriveled heart for Mcbuilds and the fun we used to have
Ursa.Majeur. 2019 年 1 月 29 日 下午 4:32 
How dose this work?
elster 2019 年 1 月 2 日 上午 10:05 
Does ANYONE EVER make a rover!?!?!:cozyprodman:
bloxgate  [作者] 2018 年 11 月 25 日 下午 7:47 
This addon doesn't add a rover, and neither do any of its requirements as far as I'm aware. You'll need to ask the creator of the rover addon.
Lanky 2018 年 11 月 25 日 下午 12:47 
Where are the wheels for the rover ?
Joshua732 2018 年 9 月 22 日 下午 8:52 
How do you change weapon color useing vector.
HungarianPatriot 2018 年 8 月 21 日 上午 3:37 
The mod has potential but right now it is inferior to the gcombat based SBEP weapons. Not many weapons to choose from and none of them are really capital ship grade. The weapons tend to have low damage but make many shots - it strains servers, especially true for the rocket launchers. I built a single-seater fighter -granted, it's a damn good one- and tested the weapons on it. The TTK was stupidly long, even the phaser did only cca 15% damage to the shields / shot. And that was a fighter class vehicle, standing still to be blasted at.
The Trollge 2018 年 8 月 3 日 下午 12:33 
im going to try and make an ion cannon sattelite
The Trollge 2018 年 7 月 30 日 下午 7:48 
Dear god, thats what the f**king problem was?!?!? i'll get it enabled straight away!!!
bloxgate  [作者] 2018 年 7 月 30 日 下午 7:19 
@P A T B A K Make sure that you have Carter's Addon Pack installed.
The Trollge 2018 年 7 月 29 日 下午 2:26 
nope, still nothing
The Trollge 2018 年 7 月 29 日 下午 2:18 
I can't see the Ion beam cannon's beam anymore, before it was a loooong blue laser that destroys everything but now it's gone, but before I had the PEW PEW addon, this time I didn't, I MUST INVESTIGATE!
Joshua732 2018 年 7 月 16 日 下午 6:06 
I dont know what is happening.I hope it is not a other mod. Its the self destruct thing.
sv: Wire error (Entity [47][sc_self_destruct] by Player [1][Joshua732]):
lua/entities/sc_self_destruct/init.lua:93: attempt to perform arithmetic on local 'vec' (a nil value)
stack traceback:
lua/entities/sc_self_destruct/init.lua:93: in function 'Destruct'
lua/entities/sc_self_destruct/init.lua:126: in function <lua/entities/sc_self_destruct/init.lua:123>
[C]: in function 'xpcall'
lua/wire/server/wirelib.lua:57: in function 'TriggerInput'
lua/wire/server/wirelib.lua:529: in function 'TriggerOutput'
lua/entities/gmod_wire_value.lua:132: in function 'Setup'
lua/wire/tool_loader.lua:77: in function 'LeftClick_Update'
lua/wire/tool_loader.lua:47: in function 'LeftClick_Make'
lua/wire/tool_loader.lua:37: in function 'LeftClick'
gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:227: in function <gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:208>

bloxgate  [作者] 2018 年 7 月 9 日 下午 11:01 
@Joshua732 This addon is based on a much older one, there are some sounds left over from the original. Unfortunately, there were not any models nor descriptions of these other weapons in the code I inherited. So, for now, those sounds are just sitting there.
Joshua732 2018 年 7 月 5 日 下午 10:28 
When a browse sounds in wire, I see that there are other sounds for weapons that are not in the pace with the ones that are in the pack.It looks like that you are working on new weapons.
Novum33 2018 年 5 月 29 日 上午 7:56 
oh
bloxgate  [作者] 2018 年 5 月 28 日 下午 6:58 
The stargate mod has a few features that are used for generating effects and some textures.
Novum33 2018 年 5 月 8 日 下午 6:12 
why do i need a stargate mod?
FigVonRolla 2018 年 5 月 5 日 上午 6:29 
Model missing: models/combatmodels/tankshell_40mm.mdl
I get this error when firing the autocannon
bloxgate  [作者] 2018 年 1 月 2 日 下午 2:38 
Can you please try the non-workshop version of SBEP. Last time I checked the workshop version did not work properly.
Dub 2018 年 1 月 1 日 下午 7:16 
@bloxgate I do indeed have wiremod, and I installed the workshop version of SBEP.
bloxgate  [作者] 2017 年 12 月 31 日 下午 2:47 
It appears that you don't have SBEP properly installed, and that you don't have Wiremod either. Just to confirm, are you using the non-workshop version of SBEP?
Dub 2017 年 12 月 31 日 上午 10:16 
@bloxgate I know I took so long to respond, but yes, I have tons of errors in console.

Here is the console error:

[Space Combat Classic] lua/entities/phaser/cl_init.lua:112: attempt to call global 'Wire_Render' (a nil value)
1. unknown - lua/entities/phaser/cl_init.lua:112

Model missing: models/Slyfo/goldfish.mdl
Model missing: models/Slyfo/searchlight.mdl
bloxgate  [作者] 2017 年 11 月 13 日 下午 5:21 
@Dub, do you have any errors in your console?
Dub 2017 年 11 月 7 日 下午 7:29 
I have all the items downloaded, and when I spawn things, It's an error! Please someone help!
bloxgate  [作者] 2017 年 6 月 7 日 下午 12:57 
Are there any other errors on startup?
Sylous 2017 年 6 月 7 日 上午 3:46 
@bloxgate, just tried resubscribing and also deliting .gma file
no effect, btw rockets still do damage
bloxgate  [作者] 2017 年 6 月 6 日 下午 2:42 
@DSFOG, I've taken a closer look and it appears there is something wrong on your end. That line is supposed to read GetAngles() not GetAngle(). Can you try resubscribing?
Sylous 2017 年 6 月 6 日 下午 12:47 
error on rocket impact

[DSFOG|2|STEAM_0:0:55427557] Lua Error:

[ERROR] lua/effects/smallsplode/init.lua:14: attempt to call method 'GetAngle' (a nil value)
1. unknown - lua/effects/smallsplode/init.lua:14

UncivillizedFrog  [作者] 2017 年 4 月 20 日 下午 11:31 
Namespaces are a great idea fam
X-Coder 2017 年 3 月 26 日 下午 2:55 
X-Coder 2017 年 3 月 26 日 下午 2:44 
Hi, there is an issue with sbep weapons and space combat, and maybe other addons too:

Function gcombat.registerent is missing when spacecombat is loaded which causes lua errors and not working weapons. This is because sv_gcom_damage.lua overrides gcombat table but is not defining each function of the original table. Function gcombat.validate is missing too.

So either something like gcombat = gcombat or {} is required or a definition for all the missing functions.
[ApDev] Rainbow Dash 2017 年 3 月 26 日 上午 2:56 
So I must install CAP on my Spacebuild server cause it requires CAP Code?
bloxgate  [作者] 2017 年 3 月 25 日 下午 5:21 
Yes
[ApDev] Rainbow Dash 2017 年 3 月 25 日 下午 2:54 
Is CAP:Code really required for this?
Artéan 2016 年 12 月 10 日 上午 7:57 
I don't really understand how to fire weapons. Do I need a generator ? Where can I find one ?
Oninoni 2016 年 11 月 26 日 上午 4:24 
iirc this wasn't visible as well but i can try again
bloxgate  [作者] 2016 年 11 月 23 日 下午 12:52 
@[XCO] Oninoni
Could you try changing it from hyperspace3 to hyperspace and let me know if that looks correct.
Oninoni 2016 年 11 月 22 日 上午 9:01 
i did
bloxgate  [作者] 2016 年 11 月 20 日 下午 12:36 
@[XCO] Oninoni
While I look for the original effect, you might be able to change it to use another one if you extract the GMA.
bloxgate  [作者] 2016 年 11 月 13 日 下午 8:23 
Thanks for the bug report, I'm looking into it.
Oninoni 2016 年 11 月 13 日 上午 11:14 
All are installed. The Effect hyperspace3 is not in these mods!
bloxgate  [作者] 2016 年 11 月 13 日 上午 7:18 
Please make sure that you have all the required mods installed. Some of the textures are generated using them.
Oninoni 2016 年 11 月 13 日 上午 6:20 
The effect hyperspace3 is not found. Where do i get this?
Oninoni 2016 年 11 月 13 日 上午 5:48 
The phaser seems to have missing texture on hit! Are we missing some addon?
bloxgate  [作者] 2016 年 9 月 10 日 上午 11:37 
It might.
bloxgate  [作者] 2016 年 9 月 9 日 下午 2:39 
You need CAP Code as bare minimum. If just that doesn't work, you'll have to get the complete stargate pack.