安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Since that time, I admit i have lost my appetite to trust other people. Maybe you can still find traces of those events when searching online...
I once started the dfevelopment of a game called "Evolutions!" which had quite a good developmwnt rate and big community, until the idea and even the forum were hijacked by some who thought the time is right to take over our work. They then renamed it "Thrive", removed my name as game founder, and tried to develop it without the community. Our serveers were hacked and our forum disappeared, so all evidence gone.
3-axis ball-joint rotor (regular and advanced).
If SE sponsors the development of this game (currently dubbed Project Universe), we could see a ton of updates to my SE mods, as I'll be able to safely work on modding a ton, while simultaneously working to develop my own game.
Fixed LOD1 from having messed up textures. This mostly affected Medium and Low graphics settings.
If you have any further issues, you can report it here or join my Discord and we can discuss it there.
i dont remember setting it to low
maybe its my PC
ill try it again but first heres a screenshot
Try going to -> C:\YOURPATH\Steam\steamapps\workshop\content\244850\
And delete the folder -> 491320728
And then relaunch the game to force a redownload of the mod.
like there fullbright but not
fulldark?
https://cdn.discordapp.com/attachments/427454149630754826/523677153137655812/20181215184649_1.jpg
it uses the stator hinges to elevate the railguns. I wouldn't have been able to make the turret as small as it is with normal advanced rotors because their conveyor hatches are on the top and bottom, meaning I'd have had to put a conveyor another block out and either made the turret look super ugly or make it bigger. As I said before, I'm very glad this mod exists.
I can see now that it is double sided sorry
<MaxForceMagnitude>30.24E+07</MaxForceMagnitude>
<PropulsionForce>4000</PropulsionForce>
That's its coded values.
all the others would be stronger
I unfortunately don't have a spreadsheet to show how much
You can go to appdata/roaming/spaceengineers/mods/491320728.sbm
copy it and paste it, rename it to Shaostoul - Rotors.zip
Please note the zip part, you're changing the file type so that you can unzip it
unzip it then you can go into the folder, data, then look in the cubeblocks.sbc
There's a force value for the stators, compare that to the vanilla ones
I'll make a spreadsheet when I feel up to it
1x1x1 = vanilla strength roughly
3x3x1 = 9x stronger than vanilla
2x2x1 = 4x stronger than vanilla