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报告翻译问题






I'm not sure, but I think I broke the first puzzle?
The sequence for the final exit wasn't that complicated, but pretty satisfying to execute. Good fun.
http://www.steamcommunity.com/sharedfiles/filedetails?id=217988017
I will be making a collection of walkthrough videos for the Secondary Fire series, here is the video for this test (Feel free to use this video as the main one on the Workshop page if you wish, RubyCarbuncle.) https://www.youtube.com/watch?v=D20x-1L0dgg
There are a couple of maps I'm trying to get out there a bit, try it and leave a comment :)
MonoPortal: Singularity
Cubeslessness 3
Thanks
I appreciate your thoughts on this, however I don't think I'll be removing it from this map. Nonetheless, thank you for your feedback, it's very much appreciated.
Other than that good job.
Love the lighting, and the way you had only orange portals to shoot.
I like tthe sings your use in your map,
but in the last chamber, why was there a turret!?
It was irretating and made the waiting for the portals to go around too long.
Thanks for the comments! I'm glad you enjoyed it.
"...99999 99999 99999 99999 9999..."
...What a long time its been since we've seen an amazing map from you here on the workshop! :D
I too noticed the color correction and second quaternary below. My only complaint would be the music: it's not really needed, and I've heard it in way too many crappy maps, so it's gone stale for me, to say the least (if you really wanna keep it though, I recommend turning the volume down a bit) :P
About the lighting, I changed it around because after seeing images of the New Blue Portals I wanted to have Secondary Fire look different than what Reep's project was. So, to keep it similar to what I had before, I left all the lighting as it was and looked further into Color Corrections. (which in turn drastically changed the way the lighting looked) I found one I liked, (which, I'll admit, I took from The Sacrifice), which gave a little bit more of a dank atmosphere to the levels. At least while in the test chambers, that is. I plan to mess around with Color Corrections often while making these maps.
Thanks for your thoughts, though! I'm very happy to hear critic!
I'm kind of disappointed that you drastically changed the lighting scheme from the bright orange to a dreary greenish color. It seems that you've done this with the previous maps as well. Anyways, I still enjoyed it, and I'm giving it a thumbs up.