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报告翻译问题






Not to my knowledge.
No, that hasn't occured before. It might be colliding with another mod.
Lol, how does THAT happen, and, aside from the road thing. Saiyans CAN fire Ki Blasts.
That... Shouldn't be possible.. Are you sure it's this mod and not any other ones?
Also you could implement a "super saiyan" promotion once a unit reaches level 10, since it's the cap and each unit can only recieve 30 exp from barbarians so it can't be farmed, where it doubles the units strength and gives the effects of survivalism 1 and 2 or something along those lines.
By the way, do you still plan some DBZ civs or at least keep them updated? I'm currently also trying to make a DBZ civilization, with an unique gameplay.
50 str takes half damage ranged (because ki)
I don't have the Modding experiance to make Super Saiyans, plus, that would completely OP.
Look up the 'Eugenists' and 'Artificers' civs here on Workshop as(Admittedly OP) examples-they have adjusted unit progression; all biological and all mechanical respectively.
*BLAST*
.....freakin smartass
"My son, the planet or me?"
"yes"
Correct, if you wanted to be overpowered, find some sort of Mod that will make you pretty much OP. But you won't find it in the my DBZ Civilizations. They are created to be balanced against other DBZ Civilizations and for nostalgia of course.
Exactly, I completely agree. I find it difficult to enjoy a game when you are simply too strong for anyone else to pose any actual threat to you. I know that some people enjoy playing like that, but I am definitely not one of them. If it isn't a challenge, then what's the point, right?
That is exactly the reason in which I don't change the current way in which the Saiyan Race's trait works. This is as much as I can do without making it a extremely overpowered race. I like to have my Civilization be balanced against one another at the very least.
When a melee unit destroys an enemy, but is reduced to 25% or less health in the attack, it recieves a permanent Attack Strength boost when the unit heals back up to full health. There is no limit to how many times a single unit can do this.
I didn't really think of the numbers involved, but I thought it would be a great way to do the "Saiyans get stronger every time they almost die" concept
NO ONE attacks with warriors and if you do you cripple yourself late game... :\
Instead make all non armoured/mounted melee units receive free march, drill 1 and shock 1 promotions, that would make the Saiyan race extremely scary to fight.
Much more so then even Shaka with an impy rush... XD
Change Great Profits to Kias
Change Generals to common characters like goku, vegata, ect…
Other Civs like the Majin Empire, Andriods, Ect..
Change unit art to look like sayians for sayian empire, androids, etc..
There is a huge potential here to mad a total DBZ Conversion mod. I would love to help but I have NO Modding experience.