安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Also when will the "Eventually they will get new models that are fixed and working properly" happen? same delay as with the azimuth remaster?
* Custom Jump Drive Mod Pack
* Azimuth Complete Mega Mod Pack (Dx-11 ready)
* Small Ship Mega Mod Pack
Thanks!
---------------------------------------------------------------------------------------------
==>All jump drives for both Small ship and Large ship got a rebalance and now feature SuperConductors and some small code tweaks.
=>Eventually they will get new models that are fixed and working properly- terminals and stuff are broken and in the center of the models. OOF
---------------------------------------------------------------------------------------------
Personal stuff getting in the way right now to be able to fix them all.
Is lack of access a bug, oversight or intentional?
-----------------------------------------------------------------------------------------------
=>Fixed the models didn't occupy the whole bounding box and left horrible gaps when placed back2back/sidebyside etc.(This took a little bit, but massive thanks to Blender for the bounding box plugin.)
=>Re-did every single model with new collisions.
=>Redid all the models to use Keen's latest versions and the models that were left behind.(Very sorry this took so long)
=>Updated Block Variant code so they now show in the g-menu again.
=>Updated all the code to latest game build.
-----------------------------------------------------------------------------------------------
But yes go ahead I don't mind. :)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1389548230
Just add me to credits. :)
Btw, i can make jumps to gps if i got more than 1 jump drive on my ship. In both cases the result is the same, impossible to make a blind jump
I am also going to upload the new models once I find some time. :D
Which is correct? Do these still work?
Yeah probably today or Monday I will try and finish them.