Space Engineers

Space Engineers

Decorative Cables/Wires/Pipes with Lights (DX11)
64 条留言
ThePropheticWarrior 2023 年 5 月 23 日 下午 1:06 
Although it would be very cool if they also served as conveyors!
data hellfire 2018 年 12 月 14 日 上午 3:56 
ok
Lord Helios 2018 年 12 月 13 日 下午 12:11 
@bluemancat pretty sure they are Decorative, i mean its in the name.
data hellfire 2018 年 12 月 13 日 上午 11:17 
does this act as a conveyer?
Chuck 2018 年 4 月 14 日 上午 5:14 
Yes and no. The textures seem fine and are colorable. The lights don't work at all. Any block with a light is built as 'incomplete', unable to be finished, and won't shed any light. If you don't care about that, it looks fine.
Lord Helios 2017 年 12 月 6 日 下午 5:28 
is he still active?
Malicious Lover 2017 年 6 月 30 日 下午 9:35 
Does this mod still work??
vymasteny_pankac 2016 年 11 月 13 日 下午 12:26 
Hi iRejza, would you pls consider reworking G-menu icons? these white ones are quite breaking the looks of the menu, reworking to scrolling version would be also very nice to have feature. thnx for a great work.
Karthaan 2016 年 10 月 7 日 上午 9:18 
@Visentinel What about adding in a new resource besides "normal" power that spreads only over cables?
Besides that you'd have to mod all blocks to use the new power system, it would in theory be possible, no?
Visentinel 2016 年 10 月 5 日 下午 4:08 
thatd be impossible by way the game engine works, power always spreads into the entire grid :)
rollenonthemoon 2016 年 1 月 31 日 下午 6:11 
can you make this mod carry the enery only through your wires for you base and ship it would be nice to have to think about more then just pipeing and having to plan for power transfure too
64bitrobot 2015 年 12 月 27 日 上午 12:49 
I'm noticing a problem with both the light being offset and the "glow" like unlit textures that Gnobar mentioned.
737✈Garrus 2015 年 11 月 30 日 上午 5:34 
it'd be nice with a messy 4-cables too instead of only messy 8.
Jones 27 2015 年 11 月 21 日 下午 5:28 
very nice!
Asher 2015 年 11 月 18 日 下午 2:27 
make them functional soon plz i want to use them as you have planned love the ideas you got planned for them
Hugh Bris 2015 年 11 月 17 日 下午 1:20 
Do these "carry" power? I was thinking if I set up a few Solar Arrays this would be a nice way to bring the power back to the main base.
MassimoBrutale 2015 年 11 月 10 日 上午 8:10 
@KU07BA Have you found the solution about the light radius problem? I have a ship ready for the workshop but I can't publish it with this problem...
KingdomBragg 2015 年 11 月 1 日 上午 1:34 
Excellent mod! I second anthropy's suggestion. A conveyor version would be greatly appreciated.
Cherono Lord 2015 年 10 月 27 日 上午 5:26 
pipes transfer oxygen?
a 2015 年 10 月 25 日 上午 5:08 
Could you maybe make these or a version of these function as conveyers? It would be an amazing replacement for the ugly huge vanilla conveyers, although it may be an unfair advantage because of size savings.
BadAdmiral 2015 年 10 月 23 日 下午 10:29 
Is there anyway you could bring down the polys on these for large ship? The are pretty high on the triangle count.
cordomontagne 2015 年 9 月 28 日 上午 11:27 
good stuff for a station i'm planning on making, which is basically going to be a lot of platforms with floodlights on an asteroid.
737✈Garrus 2015 年 9 月 27 日 上午 10:46 
i <3 these, please make the planned stuff soon, i'm waiting!
MassimoBrutale 2015 年 9 月 16 日 上午 3:44 
@KU07BA DX11 :)
iRejza  [作者] 2015 年 9 月 15 日 上午 9:01 
@[N.O.C.S.] MassimoBrutale DX9 or DX11?
MassimoBrutale 2015 年 9 月 13 日 下午 3:43 
Hi, very useful mod, but I have a problem with lights: When I change light radius, the light source moves on the side of the block instead leaving from the light.

Hope you undestand my problem :)
Wolverine 2015 年 8 月 28 日 上午 3:42 
Larger in size conveyor system possible? :)
Gnoblar_agency 2015 年 8 月 18 日 下午 11:22 
Will all colors. I am using light grey at the moment. I can confirm that people who join my games also see it. I have a feeling it could be a combination of settings I have on or mods. Will experiment and get back to you
iRejza  [作者] 2015 年 8 月 14 日 上午 8:42 
@Gnoblar_agency Is this happending with specific colour? Or just in general with everything?
Gnoblar_agency 2015 年 8 月 14 日 上午 4:08 
For some reason my wires appear to "glow" like an unlit texture when in shadows. Anyone else experiencing this? (Using DX11)
Riverey 2015 年 7 月 28 日 上午 2:09 
Can't wait to see the power thing from the mod converted to battery. It will help to make small tablets for scenarios
FireHydrus 2015 年 7 月 18 日 上午 4:15 
Ok thanks :), don't worry, you will get credit in the collection.
iRejza  [作者] 2015 年 7 月 18 日 上午 4:08 
@[TROB] Reaper Lord Fire1666 Yes of course, feel free to do whatever You want with this mode :)
FireHydrus 2015 年 7 月 18 日 上午 3:47 
Hey KU07BA, just want to ask a quick question. I may be recording some space engineers for youtube at some point within the next few days, is it okay for your mod to be used? (Yes there will be links to your mod)
iRejza  [作者] 2015 年 7 月 16 日 下午 12:58 
@Eddy Well that is little bit another level, every block in space engineers lead power so you will have to disable this ability on every block in game except these cables (that is maybe doable) and "control cable" is even more complex. When I have a moment I will do some research about this but I can't promise anything.
Eddy 2015 年 7 月 16 日 上午 11:33 
man, if you could create power cable and control cable. were power cable would connect the equipment with reactor's and control cable would connect stations and equipment. so if u snap the cable, ur out of power and you have to re-rout the systems. aka multi crew ship update =] please sir. your not to faraway from it
iRejza  [作者] 2015 年 7 月 15 日 上午 4:57 
@Razordor Pipes with interior light are planned (Please read Planned in description).
iRejza  [作者] 2015 年 7 月 15 日 上午 4:54 
@leelime92 No they are, as title says Decorative, well there are some light blocks and they can lead power, soo... But maybe in future there will be some.
leelime92 2015 年 7 月 15 日 上午 4:00 
dumb question but do any of these count as conveyors
Razordor 2015 年 7 月 15 日 上午 1:12 
I admire the amount of combinations that can be wrought. will there be any new addons for uses to these pipes like the lights in this mod for instance?
iRejza  [作者] 2015 年 7 月 13 日 下午 3:47 
@Tiger Changed default light brightness to vanilla.
iRejza  [作者] 2015 年 7 月 13 日 下午 3:40 
@Mash @Garface Added pipes that can be connected to wires...
TheOddOracle 2015 年 7 月 13 日 上午 6:54 
wow, even in its beginnings i have a feeling this is gonna be a great mod!
Tiger 2015 年 7 月 12 日 下午 3:07 
I know they're adjustable. I found that brightness settings closer to the vanilla interior lights' defaults worked best for my application.
iRejza  [作者] 2015 年 7 月 12 日 下午 1:49 
@Tiger I'm in the process of adding blocks and redoing textures for models. Ok, I will lower default brightnes of light but please note that you can controll intensity/color... of light, same as with interior light. You can find them under Control Panel of your ship, they are named same as block...
Tiger 2015 年 7 月 12 日 下午 1:44 
Other than that (and the high brightness of the lights), loving this mod so far :)
Tiger 2015 年 7 月 12 日 下午 1:43 
and all the "Inline End" versions have a slight gap between the ends of the cables and whatever flat block they're placed on
Tiger 2015 年 7 月 12 日 下午 1:41 
"Cable(4) Side Flip" has a small texture error in DX9
Rhedd 2015 年 7 月 12 日 上午 3:48 
Wonderful, thanks! I'll go check it out.
iRejza  [作者] 2015 年 7 月 12 日 上午 2:57 
@Rhedd Everything should be fine...