Space Engineers

Space Engineers

LCD Forest landscapes texture pack
142 条留言
AssHunter  [作者] 4 月 29 日 下午 2:09 
@H4M3L1N, it works correctly. Perhaps it didn't load completely for you, or mb you forgot to add it to the mod list in the world settings
H4M3L1N 4 月 29 日 上午 7:23 
I'm sorry, I just can't find them in the LCD texture add, is there something wrong with the new update?
AssHunter  [作者] 1 月 27 日 下午 1:22 
@blindmouse I have no blur. Check your game settings
blindmouse 1 月 26 日 上午 6:53 
NM got it but it is blurry
blindmouse 1 月 26 日 上午 6:40 
ok, I'm new to the game. How do I use this mod?
FourWindBadger 2024 年 8 月 29 日 上午 9:22 
@AssHunter It seems to have fixed it thank you!
FourWindBadger 2024 年 8 月 29 日 上午 9:15 
@AssHunter oh thats strange steam did it auto :o I will remove it and download it again
AssHunter  [作者] 2024 年 8 月 29 日 上午 4:13 
@[PBS]FourWindBadger looks like this mod is not completely downloaded to your pc
FourWindBadger 2024 年 8 月 28 日 上午 8:49 
Unfortunately i get the following error:
MOD_CRITICAL_ERROR: LCD Forest landscapes texture pack, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 3/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: LCD Forest landscapes texture pack, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.

Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
BinaryKiller Recoded 2023 年 5 月 16 日 上午 2:13 
Actually really cool, should be base game if you ask me :)
Dr. W 2020 年 11 月 26 日 上午 1:26 
LndScp Forest Green 9c is showing up as blurry. All other panels are working fine.
NoStinkingBadgers 2020 年 7 月 22 日 上午 2:07 
If you have a bunch of textures, the a or b (letter) shows what textures belong together. For instance, 1a, 2a, 3a would go together and 1b, 2b, 3b would go together and so on.
NoStinkingBadgers 2020 年 7 月 22 日 上午 2:06 
Some of these textures have multiple images - will say 1a, 2a, 3a, and sometimes 4a (or 1b, 2b, etc). In that case, it's important that you name your LCDs as you place them so that you know how to order the textures. 1a would go first, then 2a, etc.
NoStinkingBadgers 2020 年 7 月 22 日 上午 2:05 
To put the textures in a text panel, go to any control panel, find the LCD, scroll down in the LCD to content and select the option for text and textures (or is it images, I forget the exact word it used). Then under that you will see a list of available textures, select a texture and add it (if you don't want it to switch images you only need one, otherwise select how many seconds it will stay on an image).
Kirara 2020 年 1 月 26 日 下午 2:25 
How do I put these textures into a text panel?
John 2019 年 8 月 31 日 下午 12:13 
SUBSCRIBED AND IT WORKS THX ITS SO GOOD FOR APUTURE LABS IN SPACE!! ITS USED FOR FAKE SCENES WHEN YOU EXIT THE LAB YOU SEE A FOREST AND THEN RUN INTO IT AND IT FALLS AND ENDS, THX AND GOODBYE MR. CHILL CHILLEE SIGNING OUT!!! :steamhappy: :steamhappy:
John 2019 年 8 月 31 日 下午 12:06 
It cant Subscribe so I can use it Please fix or UPDATE it..
John 2019 年 3 月 27 日 下午 11:05 
@AssHunter Thank you
AssHunter  [作者] 2019 年 3 月 27 日 上午 11:45 
@KOR_JH Woops, this mod is outdated and no longer supported!
As some other(In fact, all) my mods.
But some of them still working (i hope)!
John 2019 年 3 月 27 日 上午 9:43 
how to use? It doesn't work
AssHunter  [作者] 2018 年 11 月 23 日 上午 10:45 
@Droid_22 Yes it is
Droid_22 2018 年 11 月 21 日 下午 8:23 
the emmision on the lcd's seems broken. Is it like this for anyone else?
lypoluz 2018 年 6 月 14 日 上午 11:47 
how about a 2x2 picture
would be very nice
Kinami 2017 年 12 月 28 日 上午 8:52 
Ah, alright. Understandable. What mods were used for the blocks that make it up?
AssHunter  [作者] 2017 年 12 月 24 日 上午 2:14 
FloppyDolphins, This ship is not completed
Kinami 2017 年 12 月 22 日 下午 1:26 
Can you please publish that ship?
AssHunter  [作者] 2017 年 12 月 6 日 上午 4:53 
Paul B. Hartzog, that ship is not published in workshop
Paul B. Hartzog 2017 年 12 月 4 日 下午 9:08 
What ship is this interior in? It's lovely!
Allegheny500 2017 年 9 月 24 日 下午 10:07 
Thanks TenTech I'll try it,
Nemerius 2017 年 9 月 24 日 上午 8:28 
@asshunter thank you
Nemerius 2017 年 9 月 23 日 下午 6:51 
what is the mod that has wood floor in the screenshots
TenTech 2017 年 9 月 23 日 上午 1:22 
It's bright for me again since he updated it. Try deleting the file so the game is forced to redownload it.
Allegheny500 2017 年 9 月 22 日 上午 10:26 
Mods with photo images, including this one, still to dark to see and are not working for me. And now the images do not appear in the selection list either. Do I need to reload something?
TenTech 2017 年 9 月 21 日 上午 12:45 
Invert alpha. That was surprisingly easy. Now all I have to do is figure out why the texture shows up blank in the LCD's menu, I assume a coding change in beta...
TenTech 2017 年 9 月 5 日 下午 11:49 
So it's something you can fix in DXTBmp? I've only done the one texture and have little idea what I'm doing.
AssHunter  [作者] 2017 年 9 月 5 日 下午 5:32 
@TenTech, nope, the problem was alpha channel
TenTech 2017 年 9 月 5 日 下午 3:39 
...Did you just up the brightness to compensate for the LCDs going dark?
DrunkWy 2017 年 8 月 15 日 上午 7:14 
Thanks
AssHunter  [作者] 2017 年 8 月 15 日 上午 3:20 
@Drunkenstruk, You can refuse to use this mod too, by using this nice Image convertor http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=730877708&searchtext=
DrunkWy 2017 年 8 月 15 日 上午 3:06 
I decided to delete all mods, and go 100% vanilla, but this is a gamechanger that feels so realistic, so i couldn't shake it.
Jones 27 2017 年 1 月 30 日 下午 9:56 
amazing!!!!! just what this game has been missing imo. ;)
Qi négatif 2017 年 1 月 22 日 上午 3:24 
Except that the images of the game, or the text has a good brightness ... there are only led pictures of the mod that are dark ... would be their fault, everything would be dark
AssHunter  [作者] 2017 年 1 月 21 日 下午 9:38 
totofl, u need to say "thx Keens!"
Qi négatif 2017 年 1 月 21 日 上午 7:18 
There is a concern for visibility with your mod: the images are very little visible, unless you light the front of the screens, while the image of the game (arrow, construction, forbidden ...) no worries
LordF84 2017 年 1 月 16 日 上午 3:20 
They are a little bit dark
AssHunter  [作者] 2016 年 12 月 2 日 上午 9:12 
Calibre, just screenshot in DX9
Calibre 2016 年 12 月 2 日 上午 7:56 
How do you get the images so clear and bright? Is it graphics related or something to do with skybox?
Sexy Uwe 2016 年 11 月 18 日 上午 4:42 
dude this is amazing thanks mate