Galactic Civilizations III

Galactic Civilizations III

Turian Hierarchy
5 条留言
[Rw] Major.Mopar 2018 年 7 月 23 日 下午 7:50 
How to get mod to be applicable in multiplayer?
Sędzia Zgredd 2016 年 10 月 1 日 下午 7:47 
I have unmodded game, latest ver. 1.82
Have DLCs:
Mega Events, Revenge of the Snathi, Ship Designer's Toolbox, Mercenaries Expansion Pack
Tested on my main machine and on laptop.
Faction available, no errors.
I know I may be called noob, but I stick to "vanilla experience" after some bad experience with GRM ("who is not using GRM these days anyway???", well, here am I... at least me from which I know). Please do not mess with the shipsets, or it will stop validating this faction on game startup.
Shepard-Commander  [作者] 2016 年 4 月 21 日 上午 10:29 
Yeah, sorry, ships aren't going to happen. I've given up on this game and I'm moving on to Stellaris.
GodSalsiccia 2016 年 4 月 20 日 下午 8:45 
This really needs a custom shipset, still a good mod.
Pickles The Owl 2015 年 8 月 2 日 上午 2:13 
totally read that in the codex narrator voice.