Space Engineers

Space Engineers

LCD Picture Pack 1 (Abandoned)
18 Komentar
AcidTripN 15 Nov 2021 @ 8:52pm 
What mod are you using to get the angled screens? Looks awesome you you built a Instrument cluster out of it
Corsin 20 Agu 2018 @ 2:52am 
Thought about converting all these to a monospace vanilla version on a block?
Punisher 8 Des 2017 @ 6:26am 
How to add custom LCD in workshop
DaVinci 15 Sep 2017 @ 11:16am 
and also i cant see the textures in the texture list LCD options.. i can click on empty rows without names and after it loads the texture, but why i can't see the name in the list?
DaVinci 15 Sep 2017 @ 11:16am 
textures looks too dark..
Machine Entity 25 Sep 2016 @ 12:25am 
This is a nice pack. Tell me, I would like to know how to create an LCD texture pack of my own? I havn't found guides that show me how to upload multiple unless I do all 25 images individualy. Any input would be appreciated.
Rowch  [pembuat] 10 Jul 2015 @ 12:25pm 
Gwyvern 10 Jul 2015 @ 11:34am 
Where did you get those slanted LCD screens>
Swift 9 Jul 2015 @ 10:32am 
Drones from Oblivion? <3
zè libereso 9 Jul 2015 @ 8:56am 
Good work, thanks for the contribution!
Cmdrblade 8 Jul 2015 @ 2:37pm 
I agree with Corsin on requesting images.
I also think (NOT NOW) on making the images appear "non static" to increase realism.
But only make it non static after everything else.
Corsin 8 Jul 2015 @ 9:17am 
Love it!, would it be possible to request some specific images?
Rowch  [pembuat] 8 Jul 2015 @ 7:28am 
Yep, should actually work with both. I only tested in DX11 though.
Ɖon | Morgrain 8 Jul 2015 @ 5:38am 
DX 11?
Lunatik 8 Jul 2015 @ 4:18am 
cool ty :)
Rowch  [pembuat] 7 Jul 2015 @ 2:21pm 
Images have been updated to fix the brightness issue with them in-game. You can see the new look in the screenshots above.
Rowch  [pembuat] 6 Jul 2015 @ 1:13pm 
Going to be releasing a large pack later today containing all 3 packs in one, for those who want to keep the modlist small.

Also currently working on custom faction logo's (No current time planed for release, hopefully this week if I'm happy with the results.) If you have any ideas for any you'd like to see, feel free to share and I'll see what I can do. (No promises though)
Biggingerman 4 Jul 2015 @ 9:06am 
:)