Space Engineers

Space Engineers

LCD Picture Pack 1 (Abandoned)
18 Comments
AcidTripN Nov 15, 2021 @ 8:52pm 
What mod are you using to get the angled screens? Looks awesome you you built a Instrument cluster out of it
Corsin Aug 20, 2018 @ 2:52am 
Thought about converting all these to a monospace vanilla version on a block?
Punisher Dec 8, 2017 @ 6:26am 
How to add custom LCD in workshop
DaVinci Sep 15, 2017 @ 11:16am 
and also i cant see the textures in the texture list LCD options.. i can click on empty rows without names and after it loads the texture, but why i can't see the name in the list?
DaVinci Sep 15, 2017 @ 11:16am 
textures looks too dark..
Machine Entity Sep 25, 2016 @ 12:25am 
This is a nice pack. Tell me, I would like to know how to create an LCD texture pack of my own? I havn't found guides that show me how to upload multiple unless I do all 25 images individualy. Any input would be appreciated.
Rowch  [author] Jul 10, 2015 @ 12:25pm 
Gwyvern Jul 10, 2015 @ 11:34am 
Where did you get those slanted LCD screens>
Swift Jul 9, 2015 @ 10:32am 
Drones from Oblivion? <3
zè libereso Jul 9, 2015 @ 8:56am 
Good work, thanks for the contribution!
Cmdrblade Jul 8, 2015 @ 2:37pm 
I agree with Corsin on requesting images.
I also think (NOT NOW) on making the images appear "non static" to increase realism.
But only make it non static after everything else.
Corsin Jul 8, 2015 @ 9:17am 
Love it!, would it be possible to request some specific images?
Rowch  [author] Jul 8, 2015 @ 7:28am 
Yep, should actually work with both. I only tested in DX11 though.
Ɖon | Morgrain Jul 8, 2015 @ 5:38am 
DX 11?
Lunatik Jul 8, 2015 @ 4:18am 
cool ty :)
Rowch  [author] Jul 7, 2015 @ 2:21pm 
Images have been updated to fix the brightness issue with them in-game. You can see the new look in the screenshots above.
Rowch  [author] Jul 6, 2015 @ 1:13pm 
Going to be releasing a large pack later today containing all 3 packs in one, for those who want to keep the modlist small.

Also currently working on custom faction logo's (No current time planed for release, hopefully this week if I'm happy with the results.) If you have any ideas for any you'd like to see, feel free to share and I'll see what I can do. (No promises though)
Biggingerman Jul 4, 2015 @ 9:06am 
:)