Garry's Mod

Garry's Mod

ttt_camel
97 条留言
WesleyPlaysGames 5 月 21 日 下午 2:48 
Only SMG4 fans will recognize this.
Guest.666 2024 年 9 月 8 日 上午 8:28 
SMG4 used this map in MARIO BALLIN?!?!...God I hate that video
ΆΛΦΑ 2024 年 7 月 15 日 下午 12:31 
i can't find the skybox no matter where i noclip, where is it ?!
Cyrill 2021 年 9 月 28 日 下午 7:34 
Despite that, it's very quality! Would you be willing to upload smaller, older versions of this map?
Cyrill 2021 年 9 月 28 日 下午 7:32 
The vault makes this map wayyyy too big. Rounds on this map can last an eternity
MentoSkylerPrime 2021 年 2 月 17 日 下午 7:26 
the skybox lol
Gumball.Pilled 2020 年 8 月 23 日 下午 3:51 
war of the fat italians 2018 :D
Raiden Ei 2019 年 12 月 1 日 上午 2:30 
Man can you fix the skybox?
Southpaw 2019 年 10 月 29 日 下午 7:46 
Could you remove the colour correction and fix the skybox?
zaail3n 2019 年 8 月 18 日 下午 9:14 
Kind of looks like the Avengers HQ after Thanos destroyed it
kasket 2019 年 7 月 8 日 下午 10:48 
amazing map, i got this mod a while ago and just decided to explore it, i found the whole vault thing and was amazed, it's so cool!:lunar2019piginablanket:
Dreaddy 2018 年 11 月 19 日 上午 11:55 
You know it's a good map when it brings you down to 1 fps.
music4charelz 2018 年 9 月 16 日 上午 6:42 
wawit, something that dosn't need CS:S!?!?!
PatrioticLoyal 2018 年 9 月 7 日 上午 5:14 
just download the terminator characters & weapons and you got yourself a deal
TheUbermensch 2018 年 5 月 24 日 下午 11:03 
I really like this map! im getting a real terminator vibe from this map for some reason, its probably because of the 80s/90s style ambient music and just the way the map looks in general, realy awesome job!
Sneaky Beaky 2018 年 5 月 4 日 下午 6:59 
sky box is error say fix here:
smool 2018 年 3 月 31 日 下午 9:36 
The map name though, That reminds me of something. But anyways, Here. Have a picture of a camel.





https://amedia.britannica.com/300x500/94/152294-131-DC3E25DB.jpg
blagmire 2018 年 3 月 27 日 下午 11:45 
This would be great noded.
kebokyo 2018 年 2 月 26 日 下午 4:23 
Can you show screenshots with no post-processing so we can have a better idea of what the actual map will look like? Thanks!
Chemgota 2017 年 9 月 17 日 上午 5:33 
should be a sandbox map
420Harvester 2017 年 6 月 28 日 下午 2:43 
what games do i need
MercenaryMarko 2017 年 4 月 18 日 下午 12:37 
This map almost to me like Half life 2 episode 1
emkaythriyatoo 2017 年 3 月 18 日 下午 6:06 
Ambience and scenery is fucking terrifying. I love it.
NiKo 2016 年 12 月 10 日 上午 11:56 
COD4 nuke scece
litbeep  [作者] 2016 年 11 月 5 日 上午 7:54 
can't stop. won't stop.
Texas Red 2016 年 11 月 3 日 下午 6:59 
those are a shit load of depth of feild shots man take it easy lmao
Min 2016 年 10 月 20 日 上午 4:57 
Currently using Ubuntu 16.04 and the skybox is purple-black. Maybe this will help you:

Warning! Encountered old format VTF file; please rebuild it!
Error reading material data "materials/skybox/sky_ep01_02rt.vtf"
Warning! Encountered old format VTF file; please rebuild it!
Error reading material data "materials/skybox/sky_ep01_02bk.vtf"
Warning! Encountered old format VTF file; please rebuild it!
Error reading material data "materials/skybox/sky_ep01_02lf.vtf"
Warning! Encountered old format VTF file; please rebuild it!
Error reading material data "materials/skybox/sky_ep01_02ft.vtf"
Warning! Encountered old format VTF file; please rebuild it!
Error reading material data "materials/skybox/sky_ep01_02up.vtf"
Warning! Encountered old format VTF file; please rebuild it!
Error reading material data "materials/skybox/sky_ep01_02dn.vtf"
niko 2016 年 10 月 13 日 下午 5:47 
@WitchBeep It's basically a nazi zombies gamemode... You can turn any map into a nazi zombies map with it. It also requires a nav mesh. From what i checked, there is no walkable space for the navmesh. So, please just ignore me and continue your day.
litbeep  [作者] 2016 年 10 月 13 日 下午 1:23 
What does that mean, exactly?
niko 2016 年 10 月 12 日 下午 6:54 
Can I use this as an nzombies config?
doggun 2016 年 9 月 30 日 下午 8:09 
This is like an entirely new map. Outstanding work on this.
joun_lord 2016 年 9 月 14 日 下午 6:15 
Very cool map. Alot of possibilities for gameplay even for a NPC battle loving person like myself.
bonna97 2016 年 9 月 9 日 上午 6:43 
(Continues from visuals)

11. The ledge behind the construction site will push you off, even if you land ontop of it. http://images.akamai.steamusercontent.com/ugc/257091902843024303/E874E54DF6C441DD677B47F4CC3073170EB76700/
bonna97 2016 年 9 月 9 日 上午 6:38 
Update;

1. Add some kind of wall to the motel roof with a broken wall to the left of the ladder so people won't have any issues jumping off to the parkour area. http://images.akamai.steamusercontent.com/ugc/257091902843001604/D25808E352A9ED16A389DE2C31C33F365BCDF8FF/
http://images.akamai.steamusercontent.com/ugc/257091902843001840/466BB619A8C3D0E6B0F17DDB359E0E0F66E3DEA4/

I was thinking something like this? http://www.upout.com/blog/wp-content/uploads/1-XxIAG91_5U6HcOO8q6QxnA-1.jpeg?cdb29b
bonna97 2016 年 9 月 9 日 上午 6:08 
10. The wall holding the fallen crane up cannot be simply walked on. http://images.akamai.steamusercontent.com/ugc/257091902842919495/121AFC7FB7AF4A4D264C62698B28EA725A53F4FA/
bonna97 2016 年 9 月 9 日 上午 6:04 
8. Back at the bridge we see two other minor clip issues, the first one being where the ladder is lying and the height difference between those two platforms. http://images.akamai.steamusercontent.com/ugc/257091902842829677/46711EE2303E151291E6F0F55B5A338A30105FC1/ While the other one is generally around the whole map where it can be annoying to jump ontop of since you can easily slide off if you don't perfectly stand in the middle. http://images.akamai.steamusercontent.com/ugc/257091902842829801/68B2F8D51593F32D9B9F715DECC98B5820C896FD/

9. At the motel looking building there is a ledge that cannot simply be walked over eventhough the object seems walkable. http://images.akamai.steamusercontent.com/ugc/257091902842830383/1A36351334720902E7BAFC548B7D93FAD7E53045/ http://images.akamai.steamusercontent.com/ugc/257091902842830604/D57128A58B7BBC706D7347BB7A331090BF93C59A/
bonna97 2016 年 9 月 9 日 上午 6:03 
6. While being ontop of the police station and looking out to the right you still get the feeling the map just suddenly ends, so maybe add something over there that makes it feel less sudden? http://images.akamai.steamusercontent.com/ugc/257091902842829175/03B61370ED37F0AA1B8C29F49039908DB19C0E47/

7. Right behind the outpost tower at the construction site there is a small ledge behind it that you can get up to and hide behind. http://images.akamai.steamusercontent.com/ugc/257091902842829327/DAE4F81CC7A42B73EBD68F2AB5DCD10D61A8971F/ http://images.akamai.steamusercontent.com/ugc/257091902842829449/B7F9A3A35C6174CA8A1C916BE72AF98EB0AF0456/
bonna97 2016 年 9 月 9 日 上午 6:00 
4. Ontop of the crane there should be another small clipping on this visible model, I've had a hard time getting up ontop of it if I don't run crouch-jump, simply jumping or crouch jumping will just make me slide back down. http://images.akamai.steamusercontent.com/ugc/257091902842828754/B3A0D21CAE6D5666717D8AC8C1C72D84E38A6D8B/

5. Ontop of the police station I think you should have 1 height for the fences and fill up the holes inbetween some of them to give it a nicer and overall simpler look. http://images.akamai.steamusercontent.com/ugc/257091902842828872/55C55406A85A571C2FE50A7E35255092C7E11AA7/ http://images.akamai.steamusercontent.com/ugc/257091902842829028/A81BCEB190C4361C805E3334529682806C7FF568/
bonna97 2016 年 9 月 9 日 上午 5:56 
Alright, so a few tiny errors here and there are leftover, but its taking shape!

Gameplay;

1. On the lightpoles there seems to be some kind of clipping issue when going out on the metal parts and back on and may make you slide completely off them. So maybe add an extra layer for the top parts so its on the same level. http://images.akamai.steamusercontent.com/ugc/257091902842828071/17EF6E431C8755A4294DBC9E1040DDBFD9409D34/ http://images.akamai.steamusercontent.com/ugc/257091902842828289/55964B147B52B067AF5328ED1CFBE6FD2596653A/

Visuals;

1. On the bridge we see 2 steel pipes coming out of the bridge covered by 3 stones, you've already fixed one of them, but seem to have forgotten the other one that is on the left side of the bridge. http://images.akamai.steamusercontent.com/ugc/257091902842828474/C5B2D99EDD7A0733028C6418516517D3A4933B58/
Prophet 2016 年 9 月 7 日 上午 11:55 
It's a masterpiece !!!! :ss13ok::ss13ok::ss13ok::ss13ok::ss13ok:
litbeep  [作者] 2016 年 9 月 5 日 下午 3:00 
#3 is intentional, there is a secret (and a battery) in one of the cubicles that I don't want players to find as they are randomly climbing over stuff.
litbeep  [作者] 2016 年 9 月 5 日 上午 8:30 
Sure. That'd be preferable.
bonna97 2016 年 9 月 5 日 上午 8:27 
Well, as it opens you walk into it, if it isn't well explained I could always join you and show you?