Cities: Skylines

Cities: Skylines

Fiat 500 2008
16 条留言
Captain-No 2016 年 2 月 27 日 下午 3:21 
(first the wrong link)
fit well in the -MEDITERRANEAN COUNTRIES- all in one Collection:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=518707542
thank you, Thumbs up
Trashbot 2016 年 2 月 3 日 下午 1:14 
is it possible to make a ploppable version?
letter0479 2015 年 12 月 7 日 下午 11:43 
감사합니다~
Vinolik 2015 年 10 月 9 日 上午 8:46 
Thanks for the update :)
🐺𝓢𝓱𝓪𝓭𝓸𝔀🐾 2015 年 10 月 4 日 上午 3:54 
Thanks for the AD update.:HappyMask:
Jones  [作者] 2015 年 10 月 4 日 上午 3:21 
Updated for After Dark
Mandari 2015 年 10 月 3 日 上午 11:35 
planning AD update?
Jones  [作者] 2015 年 7 月 21 日 上午 6:16 
Updated, fixed scale and diffuse texture.
CityOfTokyo 2015 年 7 月 2 日 下午 7:43 
Yes I did.
Jones  [作者] 2015 年 7 月 2 日 下午 1:39 
@CityOfTokyo, you managed to smooth your models now?
Jens Bjørneboe 2015 年 7 月 2 日 上午 9:22 
Finally i can make my city look like Rome!
CityOfTokyo 2015 年 7 月 2 日 上午 2:27 
I understood the method that smoothing could apply in Blender.
I expect it to a product on the next time.
Jones  [作者] 2015 年 7 月 2 日 上午 12:28 
Thanks!

@CityOfTokyo, Unfortunately I don't know how Blender works, but I think you mean how to smooth the surface? 3d Studio Max has smoothing groups which makes the surface smooth without hard edges.
CityOfTokyo 2015 年 7 月 1 日 下午 8:58 
A curved surface is very smooth, because it is not made rests Meuse when it is Blender, I am in trouble.
Chief Halo 2015 年 6 月 29 日 下午 6:24 
lovely :-)
OI MATE SWISS 2015 年 6 月 28 日 下午 1:11 
impresive low poly model. Your quite talented to be able to get such great looking models that are also very performance friendly at the same time