Team Fortress 2

Team Fortress 2

MVM Oilrig
53 条留言
Serge Ivanov 7 月 15 日 下午 10:59 
Super solid map from what I've played of it in years past.
Wolftale 6 月 24 日 下午 7:11 
Great times in Potato MvM. Sadly I doubt it will be in the next update, but that would be amazing.
Richie Phelps 6 月 24 日 上午 9:44 
add this one for the future mvm update ... (?
◆SILLY Axolotl◆ 5 月 15 日 下午 4:31 
fs in chat for the link:steamthumbsdown::steamthumbsdown:
◆SILLY Axolotl◆ 5 月 15 日 下午 4:29 
LINK
IS
DOWN
When i'm bored 2 月 22 日 下午 5:11 
Download for popfile is dead
HEAVEN AND HELLO 2024 年 3 月 24 日 下午 6:02 
RIP to the download link :steamsad:
SilkySmooth 2023 年 7 月 7 日 上午 8:08 
How do I play this? Is there a server still running this?
Yellow Dice (Old) 2022 年 5 月 31 日 上午 2:46 
Find a better file provider like google drive or drop box.
Night Jack 2021 年 5 月 8 日 下午 6:07 
links down :steamthumbsdown: :steamsad:
E4zyGrom 2021 年 4 月 11 日 下午 2:39 
@Tamari -- On April 1st there was an announcement about third-party event called "Operation Starched Silliness". Here's a link to a Steam page announcement:
https://psteamproxy.yuanyoumao.com/news/app/440/view/3011193830022924808 .
That happened, that one of the missions include your map, but meme-fied.
In short, this event is April-Fools-day based mvm tour with joke waves and meme activity. There is a promise, if you complete at least 6 missions out of 7, you'll earn a promotional medal.
Anyway, i like your map :)
Tamari  [作者] 2021 年 4 月 11 日 下午 1:43 
@Pyronicorn -- thank you! What memes btw lol
Tamari  [作者] 2021 年 4 月 11 日 下午 1:43 
@E4zyGrom -- thanks!
What is this operation you speak of? Never heard of it and would be interested in checking it out :O
Pyronicorn 2021 年 4 月 11 日 上午 10:57 
this map was awesome to play on even with the memes
E4zyGrom 2021 年 4 月 11 日 上午 9:51 
Came here after Starched Silliness Operation.
I just want to tell you, that your map rocks :)
Jess 2016 年 11 月 11 日 上午 12:06 
You have a good point, irritatingly I can't get it to work though, I'm probably just doing something wrong.
Tamari  [作者] 2016 年 11 月 10 日 下午 9:14 
If you weren't allowed to use this map, I wouldn't have released it :) Feel free to use it lol
Jess 2016 年 11 月 10 日 上午 9:48 
I'll use this map on my custom server, if it needs permission, please tell me, and I'll ask, despite eh, y'know, I guess, thanks.
Jess 2016 年 11 月 2 日 上午 2:23 
This is one of my favorite MVM maps, try and make more as good as this!
Lead 2016 年 6 月 17 日 下午 5:14 
@ Cheezymiller
I agree with you. This map should be added in Iron Gauntlet
Fart 2016 年 3 月 20 日 上午 12:52 
that looks badass:steamhappy:
SalKokomo[Cheezy] 2015 年 12 月 24 日 下午 6:40 
you should add this into Iron Gauntlet
FoxSpaceMagik 2015 年 9 月 11 日 下午 4:36 
yes
Code Slasher 2015 年 9 月 4 日 下午 8:49 
I got it! It was because I did not have a mission called "mvm_oilrig_rc3.pop". It does not matter if it comes from the official missions or not (so long as the mission is compatible with the map); a file simply has to exist with that name in the population folder because of the update.
Hydrogen 2015 年 8 月 31 日 下午 12:13 
Code Slasher -

Either put the vpk inside /tf/, or if that doesn't work, use GCFScape to extract the /materials/hud folder, /scripts/population folder, and /maps/ folder.

Put the nav inside /tf/maps.
Put the pop files inside /tf/scripts/population.
Put the vmt & vtf files in /tf/materials/hud.

Restart the map and it should load.

If you have a Wave 0 error it either means missing nav or missing pop files.
Tamari  [作者] 2015 年 8 月 30 日 下午 12:44 
I see. I'll see what I can do, most of the times when I try to embed the nav into the bsp it just corrupts it
Code Slasher 2015 年 8 月 30 日 下午 12:20 
Yeah, I have already tried that, and most of my server's custom maps broke with a recent update by Valve. Basically, I think my broken maps are the ones that do not have embedded nav files, a.k.a. maps that do not have them inside the bsp. Any way you could possibly embed the nav file into the bsp?
Tamari  [作者] 2015 年 8 月 29 日 上午 3:31 
Code Slasher -

Hey, no worries! I have to be honest with ya. I have no clue how servers work with VPKs in TF2. The VPK link I have at the top is strictly a client-side package.

I would assume that it'd be similar to the way a client installs them (tf/custom) but I'm assuming you already tried that on your server.
If all else fails, what you could do is use GCFScape to extract files out of the vpk and manually load those onto the server and your FastDL redirect if you have one. It's a less desirable solution for sure though.

Sorry I can't be of more help
Code Slasher 2015 年 8 月 29 日 上午 2:31 
Hey, sorry for being such a newb when it comes to workshop maps, but how do I get the vpk to initialize on a dedicated server? I keep ending up with Wave 0.
James From HR 2015 年 7 月 18 日 下午 4:27 
I've played on this map before! it was a breath of fresh air, since there are so few mvm maps
Tamari  [作者] 2015 年 7 月 4 日 下午 8:45 
@Hydrogen

I was wondering when someone would say that. Admittedly, it is very similar to Decoy, although I didnt create it with that intention in mind. I only realized after I finished the map.

Either way though, this was a test map for me to see if I could create something for MvM. And to test custom robots. Figured I'd upload it here anyway since some might enjoy it.

I will be making more in the future that will utilize their own layout and (possibly) theme.

Thank you for the feedback!
Hydrogen 2015 年 7 月 4 日 下午 8:22 
Although it is a very pretty map (like I said earlier), it does really have the same shape and layout as mvm_decoy does, almost as if decoy was decompiled and then retextured to fit the oilrig theme. (Not saying this is what you did, but there are a lot of similarities.)

As a guess, if you want this to be considered to be in the game, perhaps make the robots utilize more of the oilrig infrastructure, like walking up the stairs and such? (Although it would be problematic for giants.) Otherwise, it's as if you can copy decoy's pop files over here and it will play almost-exactly the same way (bar the lack of engineer support).

Most of the map is unused during the actual wave, especially that pit to the ocean, which is not easily usable to send robots into. It's nice to walk around during round setup and maybe put a sentry gun on one of the platforms high up there (questionable but can work), but that's about it.
Odinidus 2015 年 7 月 4 日 下午 1:52 
hkiooipp
Seasonal Demons 2015 年 7 月 4 日 上午 2:41 
Looks Amazing, Valve should add this in Next MvM Update (IF there will be, for now we'll just have TF:GO ( ͡° ͜ʖ ͡°)
Living Landmine 2015 年 7 月 3 日 下午 8:12 
We need more MVM maps.
Fault in Burnout 2015 年 7 月 3 日 下午 5:50 
Now there is an intresting idea. THouhg it should be a gravel rig :)

GRAVEL WILL POWER THE WORLDS STEAM ENGINES!!!
Thek 2015 年 7 月 3 日 下午 5:38 
Valve should add this map to Team Fortress
EVIL quinnz 2015 年 7 月 3 日 下午 4:00 
this reminds me of blacklight :/
maxx 2015 年 7 月 3 日 下午 2:24 
lots and lots of layers. if you have 2 or maby even 3 stories its fine, but only once. This many is just to much for a mvm map. altough it has a nice and clean texture i would give it a 3.8 out of 5 star rating (my opinion don't go hating)
Socrates 2015 年 7 月 3 日 上午 11:10 
roses are red violets are blue u came for the screw and soo did u
JJamesNL 2015 年 7 月 3 日 上午 8:02 
Grey Mann has located ... ...and blow up our top secret base, guess its a normal base now :D
Tekstyle 2015 年 7 月 3 日 上午 7:29 
Umm, hell yes
超エイージービー 2015 年 7 月 3 日 上午 7:26 
I really want to play this map
hugzz 3õ 2015 年 7 月 3 日 上午 6:15 
nice
Jack 2015 年 7 月 3 日 上午 4:43 
Damn, looks nice.
BRUNO 2015 年 7 月 3 日 上午 4:34 
The Fog is awesome!
REYNALDOMOON 2015 年 7 月 3 日 上午 1:30 
:-)
Walt. Heisenheimer 2015 年 7 月 2 日 下午 3:00 
:D nice map :D
[A]shAsh 2015 年 6 月 30 日 上午 11:08 
I love this map, especially the boss wave in the end. Please help approving it to be accepted for the game!
Quenquent the babysitter 2015 年 6 月 29 日 上午 6:20 
This map is really nice in term of details. I did not have the occasion to play the waves to the end, but I'll give some feedbacks about it when I can