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Additionally they didn't spawn in realistic locations and seemed to come out of nowhere
I didn't like the strange setting nor how 'repeating' sections of the map was executed
AI could be better. They still do not search and/or attack you when they hear your shots like in your previous maps. They attack, only as they see you!
Short, but fun map!
I think it could be a liiiiittle bit longer, but other than that it's great!
PS: To run the map type "map bm_escape" into the console. =)
Short map, when you go around few times.
Security consoles need Red/Green lights to be more noticeable. Make more ammo/health (possibly in crates - didnt found any wood crates in the first parts of the map, got killed too quick)
Outdoor aera needs a skybox and covers (sniping with mp5 is not my thing). Replace the white and ugly doors with the ones used somewhere in BM and change the wall texture at the 2nd security room add some weapon shelves killed guard or something - the aera seem out of a place and look like HL2. Most important: CHECKPOINTS (hate it when I have to start it all over again)